Search found 48 matches

by furtivefigure
Wed Jun 03, 2009 9:14 pm
Forum: ALFA / NWN / D&D Discussion
Topic: Time Compression Trial: Feedback
Replies: 36
Views: 10586

Re: Time Compression Trial: Feedback

I'm all for switching over to the 14 minute hour.

:twocents:
by furtivefigure
Fri May 22, 2009 6:05 pm
Forum: ALFA Core Rules
Topic: Enhanced Vision Spells
Replies: 22
Views: 7938

Re: Enhanced Vision Spells

Have you checked to see if there's been some kind of fix to this released on the vault, or if it has atleast been discussed on the official forums? Seems to me that this is something that would have been noticed and fixed by someone by now, if not by Obsidian.
by furtivefigure
Thu May 14, 2009 4:38 pm
Forum: ALFA / NWN / D&D Discussion
Topic: PC statistics
Replies: 1
Views: 1329

PC statistics

Since we went live, our players have rolled up 42 Warlocks total (out of 1294 PCs total). So about 4% Just some hard numbers for your consideration. I found the above information in an old thread, and thought it would be interesting to see more stats for how our PCs are divided by race, class, leve...
by furtivefigure
Tue May 12, 2009 10:04 am
Forum: ALFA Core Rules
Topic: Able Learner
Replies: 39
Views: 11373

Re: Able Learner

Kest wrote:Does ALFA have any pitch black interiors where light actually serves a purpose?
Oh yes. Atleast, it will once WHL goes live. :twisted:
by furtivefigure
Mon May 11, 2009 9:59 pm
Forum: The Silver Marches (General)
Topic: Bug Thread March 18 --
Replies: 146
Views: 34235

Re: Bug Thread March 18 --

[6b Rivermoot: Interiors]: There's a floating caraf in one of the smaller rooms next to the Inn.
by furtivefigure
Mon May 11, 2009 12:17 pm
Forum: ALFA / NWN / D&D Discussion
Topic: Time flies when you're.. (Poll on reducing time compression)
Replies: 24
Views: 7421

Re: Time flies when you're.. (Poll on reducing time compression)

I must be dumb or something... What exactly is the question we're supposed to vote yes or no on? Changing the time system? Or whether to test to change it? I see the proposal, but what's the question? "Should ALFA run a 2-week trial of a 14-minute game-hour?" That's the poll question. Lik...
by furtivefigure
Mon May 11, 2009 10:14 am
Forum: Brainstorming
Topic: Circle Kick and Toughness
Replies: 21
Views: 7067

Re: Circle Kick and Toughness

I had no idea Toughness was only to be taken at lvl 1. What's the thinking behind that?
by furtivefigure
Sat May 02, 2009 3:50 pm
Forum: Baldur's Gate (General)
Topic: PC graveyard
Replies: 3
Views: 2370

Re: PC graveyard

Kest wrote:That is nice!

it would look even better with this http://nwvault.ign.com/View.php?view=NW ... ail&id=196
I'm sure it would, but I didn't make that area (props to whoever did though, as it's beautiful).
by furtivefigure
Sat May 02, 2009 1:53 pm
Forum: Baldur's Gate (General)
Topic: PC graveyard
Replies: 3
Views: 2370

PC graveyard

Well, Shallac's dead and I'm feeling a little sentimental so I just wanted to thank the players of everyone he got to interact with: Allina, Flora, Aelsarque, Ashan, Casen, Alexis, Aiden, Calum, Venrill, Isolde...and I'm sure a few others that slip my mind at the moment. Thanks for making my BG expe...
by furtivefigure
Wed Apr 29, 2009 6:53 pm
Forum: Baldur's Gate (General)
Topic: Player times
Replies: 19
Views: 8473

Re: Player times

On seperate note: Shallac is dead That makes me sad. I enjoy ruthless Swords for Hire and enjoyed Shallac the character. Hope your next one is just as cool. Incidently, I join in on the chorus of sadness about shellac's passing. Thank you, it's nice to know he made some kind of impression. I'm only...
by furtivefigure
Wed Apr 29, 2009 4:56 am
Forum: Baldur's Gate (General)
Topic: Player times
Replies: 19
Views: 8473

Re: Player times

Well, moot point now: Shallac is dead. Not surprisingly, since I actively tried killing him off, but in the end it was very sudden all the same. Advice: don't go into Cloakwood at night. :D
by furtivefigure
Wed Apr 29, 2009 4:34 am
Forum: Baldur's Gate (General)
Topic: Bug Report 2.04
Replies: 68
Views: 21819

Re: Bug Report 2.04

I got a message saying something about being damaged by the water, and consequently lost 9 hp, when I was in the area Sea Caves. There's no water in there, though.

Also, wolves give no xp.
by furtivefigure
Tue Apr 28, 2009 9:03 pm
Forum: ALFA Core Rules
Topic: NWN2 Climates
Replies: 31
Views: 8921

Re: NWN2 Climates

I love the idea of PCs having to overcome not just monsters, but harsh climate and difficult terrain as well. However, as has been noted, it may be better left to DM supervision.
by furtivefigure
Tue Apr 28, 2009 7:06 pm
Forum: Baldur's Gate (General)
Topic: Player times
Replies: 19
Views: 8473

Player times

It's starting to wear me down that I always seem to miss out on any story arc progression and big events on the server. I figured this thread could be used to see around what hours people can be around to play, so we could possibly match up better and get some more regular times going. As it is now,...
by furtivefigure
Tue Apr 28, 2009 5:31 pm
Forum: ALFA / NWN / D&D Discussion
Topic: ALFA vs WOW
Replies: 57
Views: 15839

Re: ALFA vs WOW

Every step that ALFA takes to be more like an MMO is a step in the wrong direction, IMO. We don't need static quests, they are a poor use of a builder's time in ALFA. Instead of scripting a quest that will make players treat ALFA more and more like an MMO, take that time and use it to either DM or p...