Search found 11 matches

by Omegasage
Mon May 06, 2013 11:50 am
Forum: Player Introductions
Topic: Salutations
Replies: 19
Views: 15614

Re: Salutations

Salvia officinalis has numerous common names. Some of the best known include sage, common sage, garden sage, golden sage, kitchen sage, true sage, culinary sage, Dalmatian sage, and broadleaf sage. Cultivated forms include purple sage, omegasage and red sage. Lies! http://en.wikipedia.org/wiki/Salv...
by Omegasage
Mon May 06, 2013 11:44 am
Forum: Brainstorming
Topic: Fixes to Wildshape
Replies: 21
Views: 18501

Re: Fixes to Wildshape

I see your point Zelknolf. I'll take your advice on starting on some smaller things first, since I'm still learning and all. A simple solution I see is maybe make the new bar's abilities be static depending on the shape, as each shape is actually considered its own spell. Considering Druids are Divi...
by Omegasage
Sat May 04, 2013 12:14 am
Forum: Brainstorming
Topic: Fixes to Wildshape
Replies: 21
Views: 18501

Re: Fixes to Wildshape

Wow, feel kinda stupid, just now discovered the NWN2 toolset that came with the game. :oops:
by Omegasage
Sat May 04, 2013 12:02 am
Forum: Brainstorming
Topic: Fixes to Wildshape
Replies: 21
Views: 18501

Re: Fixes to Wildshape

As to removing the armor mods, the notes in the scripts themselves seem to indicate they were added at a later point, kinda after the fact, so removing them should be easy.
by Omegasage
Sat May 04, 2013 12:00 am
Forum: Brainstorming
Topic: Fixes to Wildshape
Replies: 21
Views: 18501

Re: Fixes to Wildshape

Quick benchtest just for how to temp bar might work. trigger: epoly (***,***,TRUE) \\ third boolean indictates it's a wildshape create temp bar: overlap action bar if knockdown = true place knockdown in actionbar if disarm = true place disarm in actionbar if spell = *** \\whichever elemental or shap...
by Omegasage
Fri May 03, 2013 11:48 pm
Forum: Brainstorming
Topic: Fixes to Wildshape
Replies: 21
Views: 18501

Re: Fixes to Wildshape

Take a lower-level view. I'm talking about the actual commands you'll have to use to make this fix, and the collateral damage you'll have to manage. I haven't learned any commands yet, lol. Hmm... let's see... a script that fires when you polymorph to open a secondary skill bar containing general f...
by Omegasage
Fri May 03, 2013 11:45 pm
Forum: Brainstorming
Topic: Fixes to Wildshape
Replies: 21
Views: 18501

Re: Fixes to Wildshape

I think this post comes from a lack of understanding of how EffectPolymorph works-- what you're asking for is a complete workaround of a core engine mechanic.. You're right, I don't, but I'll figure it out. If a temp small bar is needed for the druids transformations abilities, that shouldn't be a ...
by Omegasage
Fri May 03, 2013 11:37 pm
Forum: Brainstorming
Topic: Fixes to Wildshape
Replies: 21
Views: 18501

Re: Fixes to Wildshape

I've used the other wildshapes in the OC with no issues, though never the Panther one, maybe that's why it was blocked off? Another possibility is because of the custom skills. I've been pouring over the scripts (ands there's a lot mixed into wildshape) and it seem to basically replace your whole ch...
by Omegasage
Fri May 03, 2013 10:36 pm
Forum: Player Introductions
Topic: Salutations
Replies: 19
Views: 15614

Re: Salutations

Thank you for the warm replies all. :) As I'm look for a job ATM my availability is very open. I'll find RP reasons for my char's "switching it up" if my next job conflicts with any RPs I'm in the middle of. Already involved in TSW with Muiri and a few others. (sorry, horribel at names!) A...
by Omegasage
Fri May 03, 2013 10:21 pm
Forum: Brainstorming
Topic: Fixes to Wildshape
Replies: 21
Views: 18501

Fixes to Wildshape

Wildshape is pretty broken stock NWN2, and there's not a lot out there to fix them. Going over the D&D rules I noticed some things that need changing, and I'm looking into what it would take to do them. "At 5th level, a druid gains the ability to turn herself into any Small or Medium animal...
by Omegasage
Thu May 02, 2013 4:13 pm
Forum: Player Introductions
Topic: Salutations
Replies: 19
Views: 15614

Salutations

Hey, my name is Matthew. I'm pretty new to this, haven't even completed the OC:MOTB I'm so new, lol. :oops: Not sure what to say... Firstly, I'm a Christian, and my faith is the most important thing to me. I do understand the difference between RP and OOC stuff, so it'll have minimal impact on my PC...