DM XP
Moderators: ALFA Administrators, Staff - Technical
- ç i p h é r
- Retired
- Posts: 2904
- Joined: Fri Oct 21, 2005 4:12 pm
- Location: US Central (GMT - 6)
- ç i p h é r
- Retired
- Posts: 2904
- Joined: Fri Oct 21, 2005 4:12 pm
- Location: US Central (GMT - 6)
- AcadiusLost
- Chosen of Forumamus, God of Forums
- Posts: 5061
- Joined: Tue Oct 19, 2004 8:38 am
- Location: Montara, CA [GMT -8]
- Contact:
I agree in principle with a reminder to DMs about recommended GP values, but they are somewhat nonsensical for DM-granted RP XP, or for sessions of an ongoing plot that are not self-contained contracts.
In many cases, as I understand it, "session wealth reward" is intended to be banked towards more significant plot rewards (fullplate, MW weapons, scrolls, later on for magic items), so if a DM is awarding GP piecemeal for each session; this pattern breaks down somewhat.
If we include a display to the GUI, perhaps a reminder can be attached with regard to "banking GP rewards"?
In many cases, as I understand it, "session wealth reward" is intended to be banked towards more significant plot rewards (fullplate, MW weapons, scrolls, later on for magic items), so if a DM is awarding GP piecemeal for each session; this pattern breaks down somewhat.
If we include a display to the GUI, perhaps a reminder can be attached with regard to "banking GP rewards"?
- Curmudgeon
- Gadfly
- Posts: 4312
- Joined: Thu Oct 07, 2004 12:07 am
- Location: East coast US
- AcadiusLost
- Chosen of Forumamus, God of Forums
- Posts: 5061
- Joined: Tue Oct 19, 2004 8:38 am
- Location: Montara, CA [GMT -8]
- Contact:
Curmudgeon may be on to a great idea here- if the "pending gp reward" is persistent and cumulative, it potentially allows the "earned credit" towards a gear reward to be immediately tracked across multiple DMs without any forum hunting (across server lines as well, theoretically).
A persistent tickbox or dm note could be included to reference for others whether one DM in particular has something in mind they're "saving up for", or whether the banked value is fair game for any DM to address.
In practice, this may be overcomplicated to manage (actual gold rewarded, value of potions granted, etc ought to deduct from a persistent total appropriately, and actually large reward ought to clear the "bank", etc), but to me it sounds like a worthwhile path to investigate, and perhaps more intuitive than the "adjust towards the middle" extrinsic mechanism for reward that just compares current to average recommended total wealth.
A persistent tickbox or dm note could be included to reference for others whether one DM in particular has something in mind they're "saving up for", or whether the banked value is fair game for any DM to address.
In practice, this may be overcomplicated to manage (actual gold rewarded, value of potions granted, etc ought to deduct from a persistent total appropriately, and actually large reward ought to clear the "bank", etc), but to me it sounds like a worthwhile path to investigate, and perhaps more intuitive than the "adjust towards the middle" extrinsic mechanism for reward that just compares current to average recommended total wealth.
If we could track that on the PC, it could work. Ooh, and more to log... How feasible would it be?
Potential problems wd be with multiple DMs, and also partial rewarding.
Example: 3 sessions @ 300 XP each for a level 5 = 1,350 GP. Each session a 50 GP potion and 100 GP gem are awarded, leaving 900 GP worth of potential awards.
Potential problems wd be with multiple DMs, and also partial rewarding.
Example: 3 sessions @ 300 XP each for a level 5 = 1,350 GP. Each session a 50 GP potion and 100 GP gem are awarded, leaving 900 GP worth of potential awards.
- ç i p h é r
- Retired
- Posts: 2904
- Joined: Fri Oct 21, 2005 4:12 pm
- Location: US Central (GMT - 6)
I think the trouble with a pending reward mechanism is figuring how to reliably reset it. If DM's have to clear this manually upon granting a reward, it may easily get overlooked, particularly by noob DMs, which could end up misleading subsequent DMs. I think the old fashioned approach is probably the best approach for dealing with this: communication.
*nods* Probably right.
The formula is:
The formula is:
* Lower of Mean or Median Character Level between 1 – 8: Factor = 1.25 (see Table 4)
* Lower of Mean or Median Character Level between 9 – 12: Factor = 2.5 (see Table 5)
* Lower of Mean or Median Character Level between 13 – 16: Factor = 5.0 (see Table 6)
* Lower of Mean or Median Character Level above 16: Factor = 10.0 (see Table 7)
- Brokenbone
- Chosen of Forumamus, God of Forums
- Posts: 5771
- Joined: Mon May 16, 2005 1:07 am
- Location: London, Ontario, Canada
It's just a guide / reminder type thing anyhow, which has absolutely no reference to howevermuch got looted or consumed during a session, if anything. I.e., "level 3 got 200xp, ballpark 250gp", "level 10 got 175xp, ballpark 437.5gp." It also doesn't remind the user to try to be a little more generous if it turns out the target is below average in terms of wealth, or a little more stingy if the target is too far above average, either.
I.e., it's just a tiny bit of math to grab the ratio depending on character level, and multiply it by final award, little bit of help when it's 2am and everyone' ready to crash for the night, and not looking to multiply a bunch of odd numbers themselves.
I.e., it's just a tiny bit of math to grab the ratio depending on character level, and multiply it by final award, little bit of help when it's 2am and everyone' ready to crash for the night, and not looking to multiply a bunch of odd numbers themselves.
ALFA NWN2 PCs: Rhaggot of the Bruised-Eye, and Bamshogbo
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
- ç i p h é r
- Retired
- Posts: 2904
- Joined: Fri Oct 21, 2005 4:12 pm
- Location: US Central (GMT - 6)
More information at one's finger tips is always a good thing, and DMs who don't provide a reward at the end of a session (be it higher or lower than the mean) can just make a note of it somewhere. Might even be able keep it in the DM journal, I think, so long as the character is saved locally before logging off.
- ç i p h é r
- Retired
- Posts: 2904
- Joined: Fri Oct 21, 2005 4:12 pm
- Location: US Central (GMT - 6)
- AcadiusLost
- Chosen of Forumamus, God of Forums
- Posts: 5061
- Joined: Tue Oct 19, 2004 8:38 am
- Location: Montara, CA [GMT -8]
- Contact:
- JaydeMoon
- Fionn In Disguise
- Posts: 3164
- Joined: Sun Jan 04, 2004 11:03 pm
- Location: Paradise
- Contact:
Doesn't the difference between a PCs < Average Wealth and the Average Wealth for level somewhat equate to a 'banked reward' field?How about a "banked reward" field in the PC's record, for storing and documenting such?
If Players are getting wealth accordingly, shouldn't they be sitting right around average? Shouldn't that mean that if they are below average, then they have not been getting the wealth they have 'earned' by our system?
If a PC is sitting at 3k gp below average and starts playing in your campaign and now doesn't have any interaction with any other DMs, is it not plausible to assume that the player likely has 3K gp 'banked' from other sessions?