Stripping Morale Scripts
Posted: Wed Oct 20, 2010 4:15 am
I'm sure morale scripts are a great idea in theory, especially for certain creatures... but it really makes things easy for PCs and frustrating for DMs and skews CR.
A wolf in an open field confronted by several adventurers might run away, though the limitations of the mechanics of the server mostly just create an opportunity for 'free XP' for the characters.
What's really annoying is when you have a creature in a room with no exit and the PCs attack and it decides to flee into a wall and skim along it while being hacked away by PCs.
I'd like to see these removed or at least something that can be used to turn these on or off.
A wolf in an open field confronted by several adventurers might run away, though the limitations of the mechanics of the server mostly just create an opportunity for 'free XP' for the characters.
What's really annoying is when you have a creature in a room with no exit and the PCs attack and it decides to flee into a wall and skim along it while being hacked away by PCs.
I'd like to see these removed or at least something that can be used to turn these on or off.