Suggestions
Moderators: Wynna, NWN2 - 03 DM
Weight of PC Tools and Subdual items:
Is there anyway to like, replace the items we all have to carry now with versions which weigh 0.0? Since they are primarily OOC items anyway, and some of us who are not so strong, every pound can make a difference.
Is there anyway to like, replace the items we all have to carry now with versions which weigh 0.0? Since they are primarily OOC items anyway, and some of us who are not so strong, every pound can make a difference.
Status: Is being beat up by paranoid DMs
Outlook: Is going to miss ALFA
Outlook: Is going to miss ALFA
This goes back to WW's request for ideas about priests pushing their religion.
These are all kind of pie-in-the-sky, but maybe it gives inspiration to the builders for something simpler they could actually achieve.
Idea #1
I've noticed with the latest update that you can now tithe gold to the church (at least you can in Rhyester's). Very cool, although I haven't seen this serve any purpose other than RP. Here's the suggestion:
Clerics, Favored Souls and Paladins of the same Deity as the temple receive an XP reward for gold they tithe, equivalent to 10% of the gold tithed.
The intention being, that clerics collect gold from other players and NPCs which they can then turn in as tithes in exchange for what is essentially an RP XP reward.
There could be an even better system, though scripting it is maybe too difficult or time consuming:
Any PC tithing gold to any temple can name another PC (by stating it in the dialogue box). The tithing PC and the cleric/paladin/monk/favored soul PC they name both get RP XP rewards equivalent to 5% of the gold tithed (minimum of 1 xp). The tithing PC can also of course name no other PC, but their reward remains 5% of the gold they tithed.
To clarify, the conversation with the temple priest NPC would be:
PC: "I would like to tithe to the church."
NPC: "How much?"
PC: "50 gold."
NPC: "Bless you. Is their a priest who guided your donation?"
PC: "Yes."
NPC: "What is his or her name?"
PC: [hits ENTER and types the player's name exactly as it appears in the player list into the dialogue box, then hits RETURN]
NPC: "Thank you." (or, "I do not know that name. Would you care to repeat it?" "Yes" "Very well, tell me again." ...if it doesn't recognize the name.)
For this exchange, both the PC who donates money and the PC cleric/FS/monk/paladin they name receive 5% xp rewards on the amount tithed (in this example, 3 xp each.) A cleric who is offline at the time will receive this reward on login, added to their RP XP reward.
Idea #2
Based on how much a player tithes to a church, they are awarded a temporary bonus in their Appraise skill whenever launching the temple store. This would require keeping a record of how much someone's tithed, but maybe it's possible.
Idea #3
What if a cleric, paladin, or FS are awarded xp every time they Pray for Spells, based on how many PCs are within a short distance for the entire prayer period? A cleric that encourages other players to attend "sermons" or "services" - that last at least as long as the "pray for spells" action - would be rewarded for "preaching." Obviously they don't have to actually say anything during the prayer process but it would be rather dull if they didn't. (A silent service is also, still, a service.) An additional bonus can be given if the service is held in a temple or other holy place.
For example:
Player A has just Rested and is preparing to use the "Pray for Spells" function to refresh his spellbook.
He decideds to travel to Rivermoot to look for people to "preach" to. He finds two PCs in the tavern and another doing quests in the main courtyard.
He asks them all to accompany him to Tyr's Basilica for "services". Two of them agree; one doesn't want to (he doesn't like Tyr or he'd rather go slay stuff).
The three of them go to Tyr's Basilica and Player A activates his Holy Symbol/Pray for Spells button.
The system logs two players are in "range" at the time he activates it, and also notes his location within the Basilica. At the end of the "Pray for Spells" period, if the other two PCs are still present, he receives 10 xp (5 for each). If he were not in the temple, he'd only get 6 (3 each).
Gathering a crowd of 20 PCs would be even better - it'd be worth 100 xp for such a large service.
These are all kind of pie-in-the-sky, but maybe it gives inspiration to the builders for something simpler they could actually achieve.
Idea #1
I've noticed with the latest update that you can now tithe gold to the church (at least you can in Rhyester's). Very cool, although I haven't seen this serve any purpose other than RP. Here's the suggestion:
Clerics, Favored Souls and Paladins of the same Deity as the temple receive an XP reward for gold they tithe, equivalent to 10% of the gold tithed.
The intention being, that clerics collect gold from other players and NPCs which they can then turn in as tithes in exchange for what is essentially an RP XP reward.
There could be an even better system, though scripting it is maybe too difficult or time consuming:
Any PC tithing gold to any temple can name another PC (by stating it in the dialogue box). The tithing PC and the cleric/paladin/monk/favored soul PC they name both get RP XP rewards equivalent to 5% of the gold tithed (minimum of 1 xp). The tithing PC can also of course name no other PC, but their reward remains 5% of the gold they tithed.
To clarify, the conversation with the temple priest NPC would be:
PC: "I would like to tithe to the church."
NPC: "How much?"
PC: "50 gold."
NPC: "Bless you. Is their a priest who guided your donation?"
PC: "Yes."
NPC: "What is his or her name?"
PC: [hits ENTER and types the player's name exactly as it appears in the player list into the dialogue box, then hits RETURN]
NPC: "Thank you." (or, "I do not know that name. Would you care to repeat it?" "Yes" "Very well, tell me again." ...if it doesn't recognize the name.)
For this exchange, both the PC who donates money and the PC cleric/FS/monk/paladin they name receive 5% xp rewards on the amount tithed (in this example, 3 xp each.) A cleric who is offline at the time will receive this reward on login, added to their RP XP reward.
Idea #2
Based on how much a player tithes to a church, they are awarded a temporary bonus in their Appraise skill whenever launching the temple store. This would require keeping a record of how much someone's tithed, but maybe it's possible.
Idea #3
What if a cleric, paladin, or FS are awarded xp every time they Pray for Spells, based on how many PCs are within a short distance for the entire prayer period? A cleric that encourages other players to attend "sermons" or "services" - that last at least as long as the "pray for spells" action - would be rewarded for "preaching." Obviously they don't have to actually say anything during the prayer process but it would be rather dull if they didn't. (A silent service is also, still, a service.) An additional bonus can be given if the service is held in a temple or other holy place.
For example:
Player A has just Rested and is preparing to use the "Pray for Spells" function to refresh his spellbook.
He decideds to travel to Rivermoot to look for people to "preach" to. He finds two PCs in the tavern and another doing quests in the main courtyard.
He asks them all to accompany him to Tyr's Basilica for "services". Two of them agree; one doesn't want to (he doesn't like Tyr or he'd rather go slay stuff).
The three of them go to Tyr's Basilica and Player A activates his Holy Symbol/Pray for Spells button.
The system logs two players are in "range" at the time he activates it, and also notes his location within the Basilica. At the end of the "Pray for Spells" period, if the other two PCs are still present, he receives 10 xp (5 for each). If he were not in the temple, he'd only get 6 (3 each).
Gathering a crowd of 20 PCs would be even better - it'd be worth 100 xp for such a large service.
- Brother Humphrey
- Kosher Kojak
- Posts: 1116
- Joined: Wed Aug 18, 2004 12:59 pm
- Location: Hadera, Israel
Although I agree in principle with the idea, I would think this all too exploitable. Consider that fact that I've seen DM xp rewards for sessions upward of an hour in the range of about 50xp, while you're talking about a possible 100xp for a sermonless 3 minute prayer session...Gathering a crowd of 20 PCs would be even better - it'd be worth 100 xp for such a large service.
Just my 2 cents worth.
Suggestion:
XP rewards for either damage caused to opponants while in subdual mode or bringing the opponant to Subdued status. One time per IG day for each GSID subdued only, so you can't keep pounding someone into the mud and keep on getting XP for it. Confucious say: You no kick man when he down. Is no honor to stlike one al'leady beaten. You want any schwimp wit flied lice?
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much
Current Server: TSM
Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney
Current Status: Highly Mobile
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much
Current Server: TSM
Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney
Current Status: Highly Mobile
- HATEFACE
- Dr. Horrible
- Posts: 1068
- Joined: Sun Apr 18, 2004 3:17 am
- Location: A seething caldron of passive aggressive rage.
Suggestion: Replace Cloudbridge of Silverymoon with Moonbridge of Silverymoon.
Another Suggestion: Silverymoon looks great. It needs bigger trees and maybe less trees. Bigger tree shapes with perhaps doors on them with windows implying that they are elven homes.
Another Suggestion: Place FPS cap on your builders. Area cannot go above (so and so) alotted FPS.
Thank you.
Another Suggestion: Silverymoon looks great. It needs bigger trees and maybe less trees. Bigger tree shapes with perhaps doors on them with windows implying that they are elven homes.
Another Suggestion: Place FPS cap on your builders. Area cannot go above (so and so) alotted FPS.
Thank you.
“In every stage of these Oppressions We have Petitioned for Redress in the most humble terms: Our repeated Petitions have been answered only by repeated injury. A Prince, whose character is thus marked by every act which may define a Tyrant, is unfit to be the ruler of a free people.” - Open Message to the Executive Branch.
Anyone who gets together 20 PCs in one place on a server where I've never seen more than 8 people playing at the same time, deserves at least 100 xp.Brother Humphrey wrote:Although I agree in principle with the idea, I would think this all too exploitable. Consider that fact that I've seen DM xp rewards for sessions upward of an hour in the range of about 50xp, while you're talking about a possible 100xp for a sermonless 3 minute prayer session...
- Random Hajile
- Kobold Footpad
- Posts: 39
- Joined: Tue Apr 15, 2008 4:59 am
- Contact:
I don't suppose there's been any thought into revamping how inns work? With the current "upstairs hall-monitor" setup, inns can be made unusable if the guard NPC accidentally gets bumped, and it removes the potential of someone slipping upstairs unnoticed for more nefarious reasons.
I think it might be nicer to have a set-up where:
a- You buy room keys from the bartender/innkeeper NPC downstairs
b- Having a room key in your possession is what enables you to rest
c- Resting destroys the key
I think it might be nicer to have a set-up where:
a- You buy room keys from the bartender/innkeeper NPC downstairs
b- Having a room key in your possession is what enables you to rest
c- Resting destroys the key
- Random Hajile
- Kobold Footpad
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- Joined: Tue Apr 15, 2008 4:59 am
- Contact:
- Brother Humphrey
- Kosher Kojak
- Posts: 1116
- Joined: Wed Aug 18, 2004 12:59 pm
- Location: Hadera, Israel
Please shrink that dangling corpse. I swear, it's the size of a Hill Giant, at least, not an orc! Even our pet Orog wasn't that big. I'm not mentioning where, in order to avoid spoilers for those who haven't gotten to the area, yet.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much
Current Server: TSM
Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney
Current Status: Highly Mobile
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much
Current Server: TSM
Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney
Current Status: Highly Mobile
- hollyfant
- Staff Head on a Pike - Standards
- Posts: 3481
- Joined: Mon Oct 24, 2005 3:33 pm
- Location: the Netherworl... lands! I meant the Netherlands.
After a small analysis of why my current character is gathering up the XPs faster than any other before him, I've come to a simple conclusion:
The Rauvinwatch "FedEx" pays way too much for a repeatable static.
Characters with high strength scores can simply repeat them over and over again until they have the gold for good gear, and then do the more dangerous missions with impunity. Plus while the XP earned in doing this is diminishing with every run, it still adds up.
So, I suggest this one getting a cap of some sort.
The Rauvinwatch "FedEx" pays way too much for a repeatable static.
Characters with high strength scores can simply repeat them over and over again until they have the gold for good gear, and then do the more dangerous missions with impunity. Plus while the XP earned in doing this is diminishing with every run, it still adds up.
So, I suggest this one getting a cap of some sort.
- Vendrin
- Chosen of Forumamus, God of Forums
- Posts: 9594
- Joined: Mon Jan 05, 2004 12:48 am
- Location: Nevada
Oh noes! PCs can make money without looting corpses! THIS MUST STOP NOW!!!!!!!11111
((from a person who has never done the rauvinwatch quests))
Here's a hint, you think you've been getting to much xp for it... Don't do it. Find something else to do with your time. Don't have it ruined for others.
((from a person who has never done the rauvinwatch quests))
Here's a hint, you think you've been getting to much xp for it... Don't do it. Find something else to do with your time. Don't have it ruined for others.
-Vendrin
<fluff> vendrin is like a drug
- hollyfant
- Staff Head on a Pike - Standards
- Posts: 3481
- Joined: Mon Oct 24, 2005 3:33 pm
- Location: the Netherworl... lands! I meant the Netherlands.
You're joking, right?
There are only two sources of money: repeatable statics and dead PCs. And with the gold from the repeatable statics, I can gear up and go places where people die while remaining relatively safe. And so get even richer. And thus gain the XPs in ways that killed the other PCs.
$$$ -> AC & AB -> $$$. The XPs are merely a by-product.
There are only two sources of money: repeatable statics and dead PCs. And with the gold from the repeatable statics, I can gear up and go places where people die while remaining relatively safe. And so get even richer. And thus gain the XPs in ways that killed the other PCs.
$$$ -> AC & AB -> $$$. The XPs are merely a by-product.