Bug Thread January 12, 2009

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Veilan
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Re: Bug Thread January 12, 2009

Post by Veilan »

hollyfant wrote:6d Silverymoon: Silversmith - Losanah Woodwatch sells a silver Holy Symbol for about 160gp. Per D&D rules, silver holy symbols cost 25 gp (but weigh 1lb. instead of .3)
Uhm, pricing of vanity luxury items is up to each builder / DM and certainly not a bug. If the silversmith wants to rip you off, it's their right, y'know, or maybe this thing is just especially masterfully crafted.
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Brother Humphrey
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Re: Bug Thread January 12, 2009

Post by Brother Humphrey »

davidcurtisjr wrote:Had problems with the transition to Settlestone from Fourthpeak. Don't know if this is an issue or whether I'm attempting to use an old transition.

DAMMIT, I KNEW I FORGOT SOMETHING!

Yeah, we had the same problem when we were making our last trek to Settlestone/Tower of the Star, recently. The AT bounced, again, back to where it used to be, on the point of the rock, instead of on the slope leading up the hill. As it stands now, nobody can AT directly from FP to SS, and has to go the long way around, back through the new area and up the far side of the pass to come out by the Black Raven camp.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

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mr duncan
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Re: Bug Thread January 12, 2009

Post by mr duncan »

I hope this is a bug. Use magic device dosnt seem to work on scrolls anymore, no option to use and fail or misuse. The skill dosnt work, the scrolls show up red for two PCs.


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Re: Bug Thread January 12, 2009

Post by AcadiusLost »

mr duncan wrote: Use magic device dosnt seem to work on scrolls anymore, no option to use and fail or misuse. The skill dosnt work, the scrolls show up red for two PCs.
Could be due to SoZ changes in the functionality of the UMD skill interfering with ALFA's special scripts for these; since we just moved to a host with SoZ installed. We'll look into it, and get them working again ASAP.
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Re: Bug Thread January 12, 2009

Post by gribo »

Silverymoon Northeast (6d):
Two floating doors near the lighthouse
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johnlewismcleod
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Re: Bug Thread January 12, 2009

Post by johnlewismcleod »

Entry door into the Wayward Inn in SM doesn't seem to work. Picking it seems to initiate an endless loop of sort sort that leaves the object selected, but never progresses to open the door.
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danielmn
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Re: Bug Thread January 12, 2009

Post by danielmn »

I have found key movement essential to getting into the Wayward Inn..... try using the keys instead of the mouse.
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Re: Bug Thread January 12, 2009

Post by johnlewismcleod »

danielmn wrote:I have found key movement essential to getting into the Wayward Inn..... try using the keys instead of the mouse.
I've selected the door, and then picked "Use", rather than simply mousing the door and got the same endless loop. But if you mean that I should try using W,S,A,D keys to get closer, and then mouse or "Use" the door, I'll have to try that to see if getting a closer proximity makes a difference.

One still must use the mouse though, to select...right? :chin: :chin:
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Re: Bug Thread January 12, 2009

Post by Brother Humphrey »

I'm guessing that's a "yes".
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

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Stefan
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Re: Bug Thread January 12, 2009

Post by Stefan »

I tried, around half-an-hour ago, to put something in Ashan's persistent chest at Lady's Halls, in the room "Masters Tower 3 - Guest Quarters". My attempt apparently crashed the server and it erased content of chest too, later when I checked.

Fortunately content of the chest was of little importance, so if you cannot restore it, it's not a problem.
johnlewismcleod
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Re: Bug Thread January 12, 2009

Post by johnlewismcleod »

danielmn wrote:I have found key movement essential to getting into the Wayward Inn..... try using the keys instead of the mouse.
It worked. Once I walked him up close with W,A,D,S keys, he was able to step right in with cursor use.

Thanks, Dan :D
I seek plunder....and succulent greens


[Wynna] Chula Lysander: [Talk] *Shakes head* I've been in worse situations. He was just....unjoyful! *stomps foot*


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Re: Bug Thread January 12, 2009

Post by oldgrayrogue »

Door to Tavern at the Golden Oak did not work for me.
danielmn
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Re: Bug Thread January 12, 2009

Post by danielmn »

OGR, same thing with Wayward Tavern, use the wasd keys to move close to the door first.
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

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Re: Bug Thread January 12, 2009

Post by Soapie »

Door leaving Silverymoon:Handful of Stars didn't work for me. Getting closer using keyboard controls didn't help.
mr duncan
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Re: Bug Thread January 12, 2009

Post by mr duncan »

EDIT- the flaws I found were due to playing with the new PWC on the old mod. Things are fixed again... and damned pretty too. The place looks like ALFA should look!


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