Bright Blades 4 quest bug fix
Posted: Mon Jun 30, 2008 8:38 pm
To activate the Bright Blades quests, you need to fix a small bug.
The file is: bb_checkfornewjob:
// Bright Blades Jobs.
#include "acr_db_persist_i"
int StartingConditional()
{
if (ACR_GetPersistentInt(GetPCSpeaker(), "bbjobs") < 10)
return FALSE;
return TRUE;
}
Change the TRUE and FALSE around. This should open up 4 fed ex quests from Bright Blades around he city of Silverymoon. They will require a bit of searching around for the items, but are generally fun and help you get to know the city.
For the standards folks:
Quest 1: 35 exp/35 gold
Quest 2: 40/40
Quest 3: 50/50
Quest 4: 55/ 100 (extra gold because you have to buy something worth 50 gold)
4 quests, total exp: 180.
Naturally, these are easy to fix. All the pay out files are bb_givejob_1_pay,
bb_givejob_2_pay,
bb_givejob_3_pay,
bb_givejob_4_pay. They can be easily adjusted to lower the gold and exp. Remember Quest 4 requires you to buy something so the gold payoput covers the expense.
The dialog quest was designed to be expanded adding up to 4 more quests. So if you are wondering what the Lady Wilhelmina School for Girls was about, it was for two additional quests that were not put it.
I hope the team fixes these quests, they were designed to be a lot of fun. I will be taking them and reusing them in another mod I am working on.
Good luck folks.
The file is: bb_checkfornewjob:
// Bright Blades Jobs.
#include "acr_db_persist_i"
int StartingConditional()
{
if (ACR_GetPersistentInt(GetPCSpeaker(), "bbjobs") < 10)
return FALSE;
return TRUE;
}
Change the TRUE and FALSE around. This should open up 4 fed ex quests from Bright Blades around he city of Silverymoon. They will require a bit of searching around for the items, but are generally fun and help you get to know the city.
For the standards folks:
Quest 1: 35 exp/35 gold
Quest 2: 40/40
Quest 3: 50/50
Quest 4: 55/ 100 (extra gold because you have to buy something worth 50 gold)
4 quests, total exp: 180.
Naturally, these are easy to fix. All the pay out files are bb_givejob_1_pay,
bb_givejob_2_pay,
bb_givejob_3_pay,
bb_givejob_4_pay. They can be easily adjusted to lower the gold and exp. Remember Quest 4 requires you to buy something so the gold payoput covers the expense.
The dialog quest was designed to be expanded adding up to 4 more quests. So if you are wondering what the Lady Wilhelmina School for Girls was about, it was for two additional quests that were not put it.
I hope the team fixes these quests, they were designed to be a lot of fun. I will be taking them and reusing them in another mod I am working on.
Good luck folks.