Page 1 of 34
Bug Thread
Posted: Sat Apr 25, 2009 10:26 am
by hollyfant
- The server is currently set at a maximum of 6 players. That might be a bit low.
- The "PC Skin Object" is visible in the characters' inventory, has a weight of 1 lb. and can be equipped or dropped.[/i]
- The PCtools are absent. As is the DMFI.
- PCs start in what appears to be an IC area, with no starting gear except for their money and the NWN2-granted starting armour.
- None of the areas I visited so far had background noises or music.
- gwynneth corwell town
- The woman by the well has no name and no voice.
- "Grocer"'s dialogue only has the option not to see his wares.
- gwynneth corwell bard store - "Merchant" (no name?) sells potions of Cat's Grace and Eagle's Splendour for 60gp. These should cost 300gp.
- gwynneth corwell armorer - Corwyn Smythe spawns "Barely injured". He sells:
- "Horse Hair Helmet", "Paladin Helmet", "Pot Helmet" and "Spike Helmet" all below the 100gp required for +1 Concentration items.
- Chain Shirt for 80gp (should be 100gp).
- Chainmail for 120gp (should be 150gp).
- Full Plate for 1200gp (should be 1500gp).
- Half Plate for 480gp (should be 600gp).
- Heavy Shield for 40gp (should be 50gp).
- Hide Armor for 12gp (should be 15gp).
- Leather Armor for 8gp (should be 10gp).
- Light Shield for 7gp (should be 10gp).
- Padded Armor for 4gp (should be 5gp).
- Scale Mail for 40gp (should be 100gp).
- Tower Shield for 80gp (should be 100gp).
Re: Bug Thread
Posted: Sat Apr 25, 2009 12:01 pm
by hollyfant
- gwynneth corwell armorer - Corwyn Smythe has a surprising collection of weapons and ammunition too, for an armourer.
- Bastard Sword for 56 instead of 70gp.
- Battle Axe: 16 (instead of 20).
- Dagger: 3 (4).
- Flail 12 (16)
- Greataxe 32 (40)
- Greatsword 80 (100)
- Halberd 16 (20)
- Hand Axe 9 (12)
- Longsword 24 (30)
- Mace 8 (10)
- Morningstar 12 (16)
- Quarterstaff 1 (2)
- Rapier 32 (40)
- Scimitar 24 (30)
- Scythe 28 (36)
- Short Sword 16 (20)
- Sickle 9 (12)
- Warhammer 19 (24)
- gwynneth corwell town
- None of the shops are recognizable as such apart from their map pins.
- "Leather Worker", "Jeweller & Moneychanger" and "Weapon Smithy" cannot be entered.
- Every Chicken just stands in place.
- gwynneth corwell boar tusk inn
- None of the seats are usable.
- The "Barkeep" has a very limited assortment of drinks, and no food.
- Nobody is renting out rooms, and they cannot be rested in anyway.
- The fireplace radiates no light.
- Even though I entered the inn from "gwynneth corwell town", leaving it put me in:
- gwynneth kingsbay town
- The door of the "Silver Salmon" puts a character in "gwynneth corwell boar tusk inn".
- Said "Silver Salmon" is only identifiable by its map pin.
Re: Bug Thread
Posted: Sat Apr 25, 2009 6:52 pm
by darrenhfx
Oh so that's where the weapons are... noted!
Only thing I've noticed beyond HF's coverage is that the bowyer has a double-door (stacked).
More to come.
Re: Bug Thread
Posted: Mon Apr 27, 2009 1:33 am
by Castano
thanks guys. I'll work in fixes for the above in the May build.
Concentration is on ATs and doors now..ty esp. for the Boars tusk AT info.
Re: Bug Thread
Posted: Tue Apr 28, 2009 12:56 pm
by hollyfant
- Locations aren't being saved.
- PCs do not get their OOC items: Subdual Toggle, First Aid Kit and DMFI widget (or whatever that one's called).
- Day and night seem to follow each other way too fast.
- gwynneth corwell red stag inn_2 - None of the chairs are usable, and the rooms do not allow resting.
- gwynneth corwell sundries - "Gaveltoes" sells
- A few mispriced weapons.
- "Blank Scroll" that's missing the first lines of its description.
- "Potion of Cure Light Wounds" for 9gp instead of 50.
- Probably grossly mispriced "Thieves' Tools" (+1 and +3). (I'm not actually sure what their price is supposed to be.)

- A non-functional "Torch".
- gwynneth corwell town
- The northwestern end of the town palisade can be walked past by wading through the sea.
- Neither of the doors of the "Stables" have an associated transition.
- The braziers at the end of the piers aren't lit, not even at night.
- No background music, no background noises.
- The door to the "Boyer" has no transition (and the aforementioned double doors).
- "Pig"s do not flee or become hostile when attacked.
- gwynneth corwell slipperyeel bar
- No "Barkeep" spawns.
- The door at the north end of the map doesn't transition.
- Kantev Koart - the guards are nameless, and I couldn't make sense of their description.
- Gwynneth Fens of the Fallen - two giants spawn right next to the transition from "gwynneth corwell town". They have a +22AB...
- Dying spawned two corpses. One "Corpse", that looked like a beat-up skeleton, and one with my character's name that seemed to fade in and out of existence. No transitioning to a Fugue Plane occurred.
Re: Bug Thread
Posted: Thu May 07, 2009 2:41 pm
by hollyfant
- None of the NPCs has any objection to having their pockets picked, even when they make their Spot check.
- gwynneth corwell armorer - Corwyn Smythe won't buy the goods he sells.
- gwynneth corwell bard store - the walkmesh in front of the exit has invisible obstacles.
- There are (at least) two areas called "gwynneth corwell town". Please let me know how you want them differentiated in the bug reports.
- Lowhill interiors
- No background noises.
- No background music.
- none of the NPCs has a dialogue or even a voice.
- Sigweed Pipesmoke spawns twice.
- None of the stools can be used, they're too near the tables.
- Some of the stools are called "Chair".
- Nothing in the area looks particularly Halfling-sized.
Re: Bug Thread
Posted: Fri Oct 30, 2009 1:15 pm
by hollyfant

Any chance of a server update to 1.23 in the near future? Most of us won't be able to test anything otherwise.
Re: Bug Thread
Posted: Mon Nov 09, 2009 5:57 am
by Castano
Yes..new version is coming in the next 2 weeks. I just added more areas so the 1.23 update will hit it at the same time.
Re: Bug Thread
Posted: Tue Dec 01, 2009 4:01 pm
by hollyfant
Trying to log on with an older character gave the error message:
pop-up wrote:Invalid character - player login refused.
Character doesn't exist.
The log-on failed.
The server's ping septupled after that, and at the next try the vault was empty.
Once the ping had settled to three times the number before the first try, I went in again. Lo and behold, the vault had characters again, but selecting one resulted in the same error and the ping shot up again.
_099 TestServer Starting Area
- The portals to the other servers have the dialogue option "Cancel Potalling."
- The XP Gong does nothing.
- New characters are not stripped of their possessions, nor do they receive starting gold.
- There is no starting merchant.
- Shouldn't this area be renamed?
Re: Bug Thread
Posted: Mon Dec 07, 2009 10:49 pm
by dergon darkhelm
Currently can't get on as server says "behind firewall" ...times out despite listing on Gamespy.
*walking along the docks in corwell town, the PC actually appears to disappear below the wooden platforms
Re: Bug Thread
Posted: Thu Dec 17, 2009 7:57 am
by Castano
ack... I'll try and get this fixed ASAP. Must be a pesky windows update. I have to travel due to a family issue..I will be back next week w/ a fix. Thanks for bringing this up.
Re: Bug Thread
Posted: Thu Dec 17, 2009 7:58 am
by Castano
ok i turned off the firewall which windows helpfully turned on for me during the last update. Let me know if this fixes the issue.
Re: Bug Thread
Posted: Thu Dec 17, 2009 3:35 pm
by darrenhfx
Hey,
I'm still getting the firewall message just so ya know.
Re: Bug Thread
Posted: Wed Dec 23, 2009 6:15 pm
by Castano
router..it was reset..we had the cable company out recently to work on the house
Re: Bug Thread
Posted: Thu Dec 24, 2009 1:14 pm
by Curmudgeon
It looked like it was working okay last night, but when I tried again this morning, I got the "This server appears to be behind a firewall or network and may not be reachable." message and a timeout.
