Official hak suggestions thread

New models, textures, & integration of 3rd party content.

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danielmn
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Re: Official hak suggestions thread

Post by danielmn »

agree with curm. The underwater placeables would go well with BG, while the Grand Citadell would do awesomely in TSM for Mithril Hall and Felbarr.
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Rotku
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Re: Official hak suggestions thread

Post by Rotku »

Hah! Could have used those underwater ones a few days ago!
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Re: Official hak suggestions thread

Post by Vintenar »

I know 1.23 just came out but the extra heads and hair is still on my mind. I am curious if anyone has given thought to not only -if- we got more but how could we allow already established players to access this new material, or should we?

I might have mentioned before that in nwn1 Mythdrannor we implimented a sort of shop where you could change your apearence for a small fee. The place was mostly OOC but allowed you to change your heads, hair, armor, clothes etc. Might be a good idea if we see more character custimization put into play.
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Re: Official hak suggestions thread

Post by hollyfant »

:construct: Players can see the new available heads and hair when they roll up a character on the Western Heartlands test-server. I'm sure something can be arranged for those who see something they "must have"; the others can do a few minutes of testing while they're there.
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Re: Official hak suggestions thread

Post by Burt_Reynoldz_Mustache »

i've seen some of these. They look great.
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Re: Official hak suggestions thread

Post by HATEFACE »

http://nwvault.ign.com/View.php?view=NW ... ail&id=193

Gray Renders! I recall running from more than one of these on ALFA's NWN1 Baldur's Gate server

Edit: Also hill giants. http://nwvault.ign.com/View.php?view=NW ... ail&id=192
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Rotku
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Re: Official hak suggestions thread

Post by Rotku »

Those Grey Renders back in BG1 scared the shit out of my numerous times. Loading an area and seeing this big ugly bugger charging at you isn't a sight for any low level.
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Re: Official hak suggestions thread

Post by Curmudgeon »

The latest from RWS: Dark Mines Tileset

http://nwvault.ign.com/View.php?view=NW ... ail&id=474
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Re: Official hak suggestions thread

Post by Curmudgeon »

Now even more critters: T.Rex, Lions, Tigers, and Smilodons, oh my!!

http://nwvault.ign.com/View.php?view=nw ... ail&id=397
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Isenheart
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Re: Official hak suggestions thread

Post by Isenheart »

Would it be possible to implement this? http://nwvault.ign.com/View.php?view=NW ... d=96#Files

It's a bulletin board ingame where players can write their messages and others can read it. Would be a nice feature. No idea if it's doable in ALFA though?
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Re: Official hak suggestions thread

Post by Swift »

Having seen this board in use on another server, it seems like a really useful addition. It could act very much like the IC forums we have for each server. Also could create a tool for DMs to spread bits and pieces of information on their plots without needing to do a proper DM session with their players eg dropping small tidbits throughout the week between a weekly DM session to give the players something extra to talk about between sessions.
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Curmudgeon
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Re: Official hak suggestions thread

Post by Curmudgeon »

Mimic

Image

[edit]Fixed link
- Curmudgeon
HDM ALFA 03 - The Silver Marches
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"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries

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Rotku
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Re: Official hak suggestions thread

Post by Rotku »

Bad link there, Curm.
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Re: Official hak suggestions thread

Post by Curmudgeon »

Repaired, thanks for the heads up.
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Re: Official hak suggestions thread

Post by Swift »

KEMO Custom Bio/Portrait

Custom Bio/Portrait screen, for those that wish they could use portraits in the vein of NWN1.

Image

Adds a new item to a players right click menu, 'Inspect' that brings up the custom Bio page. The images are in portrait haks and can be listed according to their file name in the haks. Rest of the instructions can be seen there in the screenshot. Best of all, you could likely grab the old ALFA1 portrait haks, strip out all but the 'large' versions and you are ready to go.

Low priority stuff i know, but worth throwing out there.
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