Deep Halls is Final

New models, textures, & integration of 3rd party content.

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indio
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Deep Halls is Final

Post by indio »

Deep Halls is final as of today, and I'd like to see us embrace the foremost NWN2 hak that exists so builders can benefit from it immediately. If you haven't used it you really must for an authentic dungeon experience.

It's 11 MB, has been well maintained for several months, has had many bugs ironed out, and has caused no problems in my toolset in the weeks I've been using it.

It's the best interior tileset (by far imo) and is just the sort of hak that will enable dungeon builders to feel like they've got a toolset worthy of the task.

http://nwvault.ign.com/View.php?view=NW ... 515&id=134
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Tridisus
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Post by Tridisus »

It is perfect for nearly any situation and quite agree with Indio ;)
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Rick7475
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Post by Rick7475 »

Just to point out it has many limitations in tile selection. While it is good for smaller dungeons and sewer systems, I find that I cannot use it exclusively for the complex sewer system of WD.

First off, angling is a big issue. The Shadow Fortress tiles can be used at 45 degree angles, which fit the WD map well. However, these sewer tiles lack that and I cannot use them extensively.

They also have a distinct lack of variety, but that may be addressed in the future.

Currently for WD, unless there are more tiles added, I will be using the Shadow Fortress for the main sewer channels (which are generally maintained by the city and would reflect this anyway) and the sewer haks for less used older channels (single width with no angling).
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Tridisus
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Post by Tridisus »

I found the sewer set to be very bad it looks like someone cleans it daily for a start!!

Anyway im NOT using it now :)
ALFA (2000-??)
Past:
HDM and Builder Chessenta NWN1
DM and Builder Legends of Greyhawk NWN1
DM and Builder Exodus NWN2
Current:
Builder and DM Moonshae's
DM BG and WHL

Smoke me a kipper, I will be back for breakfast!!!
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indio
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Post by indio »

I'm using the Shadow Fortress tileset for major interiors too Rick. But for dungeons there's nothing better than Dwarf Halls until they get some interiors with pits, chasms and stairs.
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ç i p h é r
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Post by ç i p h é r »

Tridisus wrote:I found the sewer set to be very bad it looks like someone cleans it daily for a start!!
Personally, I prefer the minimalist approach when it comes to tile creation. Just give builders the base tileset and let them dress things up as befits the setting.
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Grand Fromage
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Post by Grand Fromage »

That's great if you have the equipment to dress it up. Unfortunately, when it comes to garbage to dirty up a tileset, there's next to nothing.

I'm hoping for something like the blood splatters, only dirt instead of blood.
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ç i p h é r
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Post by ç i p h é r »

I'm hoping for that as well. It'll come eventually, at which point we can apply more polish! It's better than being stuck with something you don't want on your tiles and can't change. For me, anyway.
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Grand Fromage
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Post by Grand Fromage »

ç i p h é r wrote:I'm hoping for that as well. It'll come eventually, at which point we can apply more polish! It's better than being stuck with something you don't want on your tiles and can't change. For me, anyway.
Oh, I definitely agree. That's one of the things I love about NWN2 tilesets, there's no crap attached to the tiles.
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