Toolset Error! and request for a single builder erf

For toolset tutorials as well as question and answers.
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Aelred
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Toolset Error! and request for a single builder erf

Post by Aelred »

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Yesterday I tried an interior with just open floors (no walls) and made my own walls. Some of the placeables jutted out into the black void around the tiles. I wonder if this caused the problem today when I tried to open the mod. Perhaps the game was trying to draw the placeable into the void but couldnt do it? Anyway even though I deleted that area and resaved it is still giving me the error. I assume it must have gotten corrupted. I exported each of my areas as erfs and began the process of creating a fresh mod and importing one by one the erfs (with a save and reopen between each import to make sure nothing is corrupted.)

If anyone understands the error please let me know. Like I said, I have a backup from 2 days ago but that would meaning losing about 8 hours of work I did the last two days.

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I just created a new mod and once again began the laborious task of associating the haks and importing all the erfs. I saw first hand how confusing and annoying it must be for anyone trying to build for the first time - having to sort thru this massive mess of erfs. There are lots of duplicates. I think the main door erf has all the doors from each of the individual erfs. Several of the erfs have scripts that overlap and you have to decide to keep the original one or the new one (bridges?). I would really like to get all the erfs into one single erf. AL - I know you have been pressed for time lately. Is this something I could do? Would it just entail adding each item one by one to the export window and then exporting one single erf?
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Aelred
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Re: Toolset Error! and request for a single builder erf

Post by Aelred »

Well exporting the areas I made the last two days and importing them into a backup I had worked fine. Though I am still curious what exactly caused that error.
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AcadiusLost
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Re: Toolset Error! and request for a single builder erf

Post by AcadiusLost »

Had you set the appearance of anything to NULL / blank? We get a similar error when trying to export / import silvy districts with the moonbridge (which is a placeable that has been baked for walkmesh, then switched Appearance to NULL). We have to switch it back to a bridge to export, then back to "None" once it's in the mod again.

Guessing it's just complaining at what looks like an invalid field.
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darrenhfx
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Re: Toolset Error! and request for a single builder erf

Post by darrenhfx »

Kinda looks like the error I saw when a plugin needed an update.
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