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Statues
Posted: Mon Dec 01, 2008 11:14 pm
by Kest
This is something I was trying back in September but never managed to figure out. How do you:
1. Freeze a character's animation so they are not constantly swaying and looking around.
2. Give them the stoneskin effect.
Re: Statues
Posted: Mon Dec 01, 2008 11:48 pm
by Teric neDhalir
Kest wrote:This is something I was trying back in September but never managed to figure out. How do you:
1. Freeze a character's animation so they are not constantly swaying and looking around.
Add this at the bottom of the statue's OnSpawn script:
// Petrify the spawning creature
object oTarget = OBJECT_SELF;
effect ePetrify = EffectPetrify();
ApplyEffectToObject(DURATION_TYPE_PERMANENT, ePetrify, oTarget);
2. Give them the stoneskin effect.
In the creature's Properties tab find Appearance (visual effect) and apply the file sp_stoneskin from the list. I'm not too keen on this because you also get the crumbling dust effect as well as the stone texture. If you want to get rid of this you need to get into editing things with the Visual Effects Editor. If you need pointers on that let me know.
Some other hints - don't make them "Plot", it prevents the petrify effect working. Make a new faction that is friendly to all other factions and make the statue part of that faction, otherwise hostiles will attack it. You probably want to give it a huge number of hit points and a huge natural AC so it doesn't get damaged/killed (although it will still stand up if it is..). Needs to be Un-bumpable, too. Save your finished statue as a blueprint and then you can just change the appearance each time you paint one down.
Teric
Re: Statues
Posted: Tue Dec 02, 2008 12:06 am
by Kest
thanks a lot
Re: Statues
Posted: Tue Dec 02, 2008 12:19 am
by darrenhfx
may I add, wow nice statues
Re: Statues
Posted: Tue Dec 02, 2008 1:48 am
by Kest
Is there a way to make only the skin stonelike?
Re: Statues
Posted: Tue Dec 02, 2008 2:22 am
by hollyfant
Kest wrote:Is there a way to make only the skin stonelike?
You mean like a dressed statue? Wouldn't (re-)equipping their gear
after applying the stoneskin effect do the trick?
Re: Statues
Posted: Tue Dec 02, 2008 3:11 am
by Kest
hollyfant wrote:You mean like a dressed statue?
Yes. I want to use them to display armour in shops.
Re: Statues
Posted: Tue Dec 02, 2008 12:02 pm
by hollyfant
Barkskin might look better than stoneskin then.
Re: Statues
Posted: Sat Dec 06, 2008 8:09 pm
by Thangorn
If you use the iron-body effect you can get bronze casted statue effect. I have one in my temple of loviatar and she looks cruel and nasty.
Please note: If you want a statue on a pedestal, you have to make walkmesh for it..
Re: Statues
Posted: Thu Dec 18, 2008 11:33 am
by Kest
So this is what I've gone for:
http://tinypic.com/view.php?pic=214xenp&s=5
No visual effects, couldn't get them to work under the armor only. Gray skin and hair.
Re: Statues
Posted: Thu Dec 18, 2008 2:13 pm
by Vintenar
That looks pretty good. I am wondering, as I mentioned in another post, if it would be possible now to have a prompted conversation with it to choose what clothes it wore (as per the clothes available in that shop). Looks pretty good for a display though as well.