
BG Bug Thread: 09/23/09
Moderator: NWN2 - 10 DM
Re: BG Bug Thread: 09/23/09
i gotta bug fer ya.... SERVER DOWN. 

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[causk] ((play games over the internet?)) yea, wouldnt recommend that. internet is for porn and weird people.
[DarkHin] There is always a tenth spot for evil.
Re: BG Bug Thread: 09/23/09
Deserted Cabin in the Deep Wood has no exit AT; am now stuck in there. 

Re: BG Bug Thread: 09/23/09
Thanks to BHM for the freedom.
Sharp Teeth AT back to Gullykin doesn't work.
Sharp Teeth AT back to Gullykin doesn't work.
- hollyfant
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Re: BG Bug Thread: 09/23/09
The Tradeway chickens are hostile, and so are mice.
Re: BG Bug Thread: 09/23/09
Got jumped by spawns lurking at the AT ingress point from Gullykin > Sharp Teeth. Had no time to react and was being wailed on before the transition process had finished. (There are a few other ATs that also seems to have spawn-campers but I can't remember precisely where.) No big deal this time, a few free hits by a mob of spiders isn't so tough to brawn through, but far, far scarier spawns are possible in these regions which may equal automatic transition death.


Re: BG Bug Thread: 09/23/09
Thanks for the heads-up, I-KP.
The ACR spawns shouldn't allow this to happen ... let me know if you remember any more of these.
The ACR spawns shouldn't allow this to happen ... let me know if you remember any more of these.
People talk of bestial cruelty, but that's a great injustice and insult to the beasts; a beast can never be so cruel as man, so artistically cruel.
- hollyfant
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Re: BG Bug Thread: 09/23/09
Outskirts of Wood of Sharp Teeth - the cave's transition does not function.
Re: BG Bug Thread: 09/23/09
Could it be that someone was chased out of the area and the gribblies then defaulted to being spawn-campers? More than once I've had to hide and wait for wandering monsters to vacate the immediate vicinity of an AT (thus far at worst being a handful of Kobolds); presumably someone ATing in at just such a moment may encounter a nasty shock? (Maybe these beasties appeared to be closer to the AT than they actually were.)paazin wrote:The ACR spawns shouldn't allow this to happen ... let me know if you remember any more of these.
Other areas with 'spawn-campers' seemed to be very close shaves rather than being automatically ambushed; but Animal Companions once again prove to be liabilities in such close encounters by kicking off immediate heat before you're always aware of what's going on (chance to scan the radar, camera orientation etc.). Sometimes when I transition the Companion spawns a few paces ahead of the wee Hin which presumably puts it closer to the respond radius of anything wandering close to the AT..?
Re: BG Bug Thread: 09/23/09
transition camping spiders are present about 50% of time in transition from cloakwood area that immediately follows cloakwood hills (coming from bg) transitioning to cloakwood area that leads to sword coast.paazin wrote:The ACR spawns shouldn't allow this to happen ... let me know if you remember any more of these.
also, to prevent my eloquent description of the transition in future... perhaps cloakwood areas should be given numbers or something? they all are called cloakwoods at the moment...
fighting for peace is like screwing for virginity
Re: BG Bug Thread: 09/23/09
The AI of spiders is to wander all around the area, so it's feasible they'll sit right on an AT. The Spot check you get when ATing should save your skin there though.
Other monsters shouldn't spawn atop ATs though.
Other monsters shouldn't spawn atop ATs though.
People talk of bestial cruelty, but that's a great injustice and insult to the beasts; a beast can never be so cruel as man, so artistically cruel.
- hollyfant
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Re: BG Bug Thread: 09/23/09
Tradeway - "Berrygobbler", "Weasel" and "Rabbit" are hostile, but not to each other.
Re: BG Bug Thread: 09/23/09
You know weasels love to eat rabbits, right?hollyfant wrote:Tradeway - "Berrygobbler", "Weasel" and "Rabbit" are hostile, but not to each other.
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Re: BG Bug Thread: 09/23/09
Song of the Morning Temple in Beregost:
Father Richar offers items to the faithful. The script fires and the appraisal check for his shop is rolled, but no shop window opens.
Father Richar offers items to the faithful. The script fires and the appraisal check for his shop is rolled, but no shop window opens.
Current PCs:
Zova Earth Breaker, Monk of Rasheman
Alyra Ashedown, Knight Commander of Silverymoon
Zova Earth Breaker, Monk of Rasheman
Alyra Ashedown, Knight Commander of Silverymoon
Re: BG Bug Thread: 09/23/09
Perhaps he's waiting for one of the truly faithful.SwordSaintMusashi wrote:Song of the Morning Temple in Beregost:
Father Richar offers items to the faithful. The script fires and the appraisal check for his shop is rolled, but no shop window opens.

Talk less. Listen more.
Current PCs: ?
Current PCs: ?
- hollyfant
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Re: BG Bug Thread: 09/23/09
- The Lesser Shaman Staff as occasionally sold by Apprentice Fe'in of the Sorcerous Sundries has 50 charges but nothing to spend those charges on.
- The Lantern, Hooded that can be found on some Goblins is invisible and gives no light.
- Roaming Driftglobes and other NPCs push Xavier Hampton, the publican of The Elfsong Tavern away from his post, and eventually all over the place
(edited)
Last edited by hollyfant on Tue Apr 26, 2011 3:39 pm, edited 1 time in total.