Page 1 of 15
BG Bug Thread: 09/23/09
Posted: Thu Sep 24, 2009 6:40 am
by Wynna
Re: Bug Thread: 09/23/09
Posted: Thu Sep 24, 2009 7:05 pm
by Vendrin
Chairs/benches on the upper level of Templar's Hold allow you to sit, but put have your character sitting on air in front of the chair/bench. Chairs on the lower level work fine.
Posted: Fri Oct 16, 2009 11:22 am
by hollyfant
[*]Baldur's Gate: Castle District
- The door of Three Old Kegs isn't allowing transition.
No Interior
The Dragon Hoarde is called "The Dragon Hoard" on the map. And guess what's wrong with its door? -
Door renamed to Dragon Hoard, no interior as of yet. 2/6/10
Re:
Posted: Fri Oct 16, 2009 5:55 pm
by mr duncan
hollyfant wrote:Baldurs Gate: Market - the door to Maltz Weapon Shop is outside of the walkmesh, and cannot be reached.
The weapon shop is actually supposed to be the forge with the roof over it, right next to the building. There is no Maltz yet though there are plans for one
In with update after next 4-24-10 DMN
hollyfant wrote: The door of Three Old Kegs isn't allowing transition.Neither is theTemple of Oghma door, which is also too large and clips with its frame.The Dragon Hoarde is called "The Dragon Hoard" on the map. And guess what's wrong with its door?
The dragons hoard is a jewelry store being built by someone. The other places are not letting you in because they are not yet built. There is intent to have everything with a mapnote to get an interior. The builders on the server seem to have thinned down to one now, any help on any of those interiors would be great
http://www.google.com/search?hl=en&safe ... d=0CAoQkAE
http://www.google.com/search?hl=en&safe ... tnG=Search
hollyfant wrote: The area is misnamed.
The castle is in the castle ward, its there
J
Re: Re:
Posted: Fri Oct 16, 2009 6:09 pm
by hollyfant
mr duncan wrote:hollyfant wrote: The area is misnamed.
The castle is in the castle ward, its there
I know, but it's
Baldurs Gate, not
Baldur's Gate.
edit: Only... it's not.
Although that does mean the other area, without the apostrophe is wrong.
Fixed, in with update after next 4-24-10 DMN
Temple of Gond -
Brathlen Cleric of Gond refuses to accept Tempus as an allied deity, but instead offers two options to back-peddle.
Temple of Tymora -
Hig Priestess Lucy's dialogue doesn't offer the option to claim an allied faith.
Re: BG Bug Thread: 09/23/09
Posted: Sat Oct 31, 2009 2:24 am
by dirsa
while fish monger is still there and sollicits fishermen, temple of gond no longer sells gogles to actually go fishing...
Goggles are there.....for those of the faith.
Re: BG Bug Thread: 09/23/09
Posted: Wed Nov 04, 2009 5:30 am
by mr duncan
The perform skills are failing to meet the requirements for bardic inspirations, a bard on Baldurs Gate with a maxed out perform in dance is unable to get her inspirations to work
Cant say if the flaw extends to other perform types or if the dysfunction is shared on both servers
J
Re: BG Bug Thread: 09/23/09
Posted: Wed Nov 04, 2009 5:16 pm
by AcadiusLost
mr duncan wrote:The perform skills are failing to meet the requirements for bardic inspirations, a bard on Baldurs Gate with a maxed out perform in dance is unable to get her inspirations to work
When was the bard rolled up? This was a bug on TSM for a while, I'd thought the patch was applied on both servers, but it might have gotten rolled back by one of the BG updates. If it's a problem with a PC rolled in the last week or so, I'll look into fixing the server. If it's a PC rolled up a month or more ago, I should just be able to manually fix the character.
(The problem resolves itself on level-up as well, but that doesn't help a bard1 survive to become a bard2,

)
Re: BG Bug Thread: 09/23/09
Posted: Tue Feb 09, 2010 9:05 pm
by danielmn
Brother Humphrey wrote:I know this should be in the bugs thread, but I know it's been posted there several times, but I'm under the impression no fix was ever made, and since you're looking at this tread specifically tonight, Dan-the-man.... There's a certain locked and trapped door in the Haunted Halls that has a regenerating trap. It automatically resets itself an instant after its been disarmed or triggered, making it impossible to bypass.
Not a bug. Intentional. 2-19-10 DMN
Re: BG Bug Thread: 09/23/09
Posted: Wed Feb 24, 2010 3:42 am
by paazin
At the Helm&Cloak, the painting upstairs doesn't offer any dialog.
Specific script missing from mod, to be fixed at a later time. 4-24-10 DMN
Re: BG Bug Thread: 09/23/09
Posted: Thu Apr 15, 2010 6:23 pm
by jmecha
Helm and Cloak Host still is a barefooted bumpkin
Fixed 4/18/10. In with next update DMN
Re: BG Bug Thread: 09/23/09
Posted: Sat Apr 17, 2010 7:21 pm
by jmecha
Gellana Mirrorshades does not offer followers of Evevan Ilesere allied faith options.
Re: BG Bug Thread: 09/23/09
Posted: Sun Apr 18, 2010 4:55 pm
by jmecha
In the zone known as Cloakwood North, the AT into the building there is broken
Incorrect. AT should be functioning, specific entry only. 4-24-10 DMN
Re: BG Bug Thread: 09/23/09
Posted: Thu May 06, 2010 10:37 pm
by jmecha
While entering the potion shop in Gully kin ((Huiler's Elixirs )) my NWN2 crashed during the AT. Now it appears every time I try and log in to BG, my NWN2 crashes to desk top after character selection and before it finishes loading the area.
I remember this being a problem for this particular potion shop, the Friendly Arms Inn interior, and East gate bridge area some many months back. I believe I will be out of game until my character's location is reset.
Fixed DMN 5-19-10
Re: BG Bug Thread: 09/23/09
Posted: Thu May 06, 2010 11:26 pm
by dergon darkhelm
CTD repeatedly upon entering /logging to Helm's Chapel in Baldur's Gate.
Switched rigs and was able to get in on my laptop once I got home.....weird.
((ps --I see someone was getting ready to DM me too now that I finally get in there ..sorry))
Fixed 5-19-10 DMN