ThinkTank wrote:Honk!

Moderator: ALFA Administrators
Heya Valdimir -Valdimir wrote:Paazin,
First, let me say I am very impressed with your well-considered and mature platform. As you stated above, you have not been as vocal with the various roles you have had within ALFA. As a bit of a 'mystery wrapped in an enigma' I wonder if you would expand a little on your experience and the various positions you've held? Who has had the biggest influence on your development within the community?
Thanks in advance.
Cheers,
Valdimir
The first part is a nice mission statement about unity and to a degree the leadership of the person on top is reflected downward. That said, Wynna pretty much said and did the same thing and look where we are. You're not saying anything different, so why are things going to be different?Keep lines of communication open
There will always be 'drama' certainly. That does not mean that we need to succumb to the bile and vitriol that is often seen on the boards and in chat. We need, all of us, to keep an open mind and try to work together. We get nowhere with gross generalizations and shutting ourselves off from one another. Unity is what makes this community was it is and what keeps us together.
Make our systems and methods transparent
A good deal of complaint is given to the lack of transparency, especially with standards. In a way, it is related to my position above - keeping the community speaking to one another, preventing egos from taking hold. It is said 'sunlight is the best disinfectant' and that is a view I hold dear to my heart. People are naturally suspicious of that which they know nothing about - I wish to push for openness and transparency wherever possible.
While you're identifying the flaw, you're hedging on what can be done about it. You're saying basically you want to negotiate it with the DMA who steadfastly does not want to negotiate the issue, which has caused some high profile issues. So outside of a general commitment to look into it, what exactly do you want to do? How do you want this issue to be handled? Nevermind how you implement it, lets start with what you want to do.Make the path to DMing easier
One key flaw in our system right now is that there are so few DMs. Another candidate has suggested we grant immediate entry to those who had been past DMs. It is good idea on the face of it, but it would need to be done carefully, and with the cooperation of the DMA. There have been a number of changes over the past months, and DMs have to be certain they are up to speed. No one likes paperwork and reading documentation, but an ounce of prevention is worth a pound of cure.
This is the old "density" position again, which isn't without merit. That said, calling our "live date" early when it was a year after the game's release and long after most major communities, confuses me a bit. How much more ready can we get? Frankly I think most people would just prefer to play and interact. If we want to limit the number of servers, fine, but how "perfect" do we have to get them? There seems to be a huge opportunity cost for few servers in terms of recruiting...Do not over-extend ourselves
This is key. For quite a while with NWN1 we had many too many servers for the player-base, meaning it was difficult for people to meet up with one another and just enjoy ALFA, which only fed into the effect of people becoming disenchanted with ALFA, as a whole. As much as it pains me to say it, we must not devote so many of our resources to creating new servers and regions - more has to be devoted to our existing servers and areas. In a way, our early 'Live' date was a victim of this, pushed out before it was truly ready.
I think anyone would generally agree with the statement, but I can't figure out what you are saying you are going to do here. Communication? Get people more involved? Not sure where you are going here...Tech is vitally important
Many people, (most notable to me, those within the standards committee) ignore or simply don't always take into consideration the difficulty that those who deal with building and tech deal with to implement their edicts/recommendations/suggestions/etc. What matters, in the end, is our builders and our tech - and their resources are often are stretched quite thin. Communication is key here, and those who are not familiar with the issues taking an active interest in them, to make the lives easier of everyone involved.
Sounds fine...Don't forget our NWN1 crowd
This is quite popular to do recently, with all the talk of NWN2 that is ever-present. We must never forget that a good many of our players and DMs still log on to the servers we have in NWN1 and make no plans to switch over to NWN2. These serves do require maintenance and DM presence, just like our current and upcoming NWN2 servers, so they cannot be abandoned or forgotten (as in the past it seems some would have it). It is my hope that that they will continue to be there for a good while.