Life insurance

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Vendrin
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Re: Life insurance

Post by Vendrin »

If you'll notice, my first post in this thread was "No."

I am clearly not in support of life insurance. I don't want rezzes more common in ALFA, i just don't want them any rarer.
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oldgrayrogue
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Re: Life insurance

Post by oldgrayrogue »

Vendrin wrote:If you'll notice, my first post in this thread was "No."

I am clearly not in support of life insurance. I don't want rezzes more common in ALFA, i just don't want them any rarer.

Heh -- sorry, didn't mean to imply that, and stop being so verbose =P
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Re: Life insurance

Post by johnlewismcleod »

Vendrin wrote:
Your long time best freind died IG? How about RPing the emotions and actions your PC would have in that situation? There is much more potential to honour the fallen through RP than in meta pursuit of eternal life IMO.
Really? Can you honestly tell me that if your friend died in real life and you had the opportunity to bring him back to life for a sizeable amount of cash you wouldn't do everything you could to do so?
I might, after weighing his/her feelings on the matter as I perceive them to be, and my feelings about the morality of that. My point is that the player of the dead PC has no part in that decision, and it should handled IC via RP, and that deaths would not be nearly as painful and empty if there were more RP associated with them.
Most of what my esteemed freind Vendrin said
No.





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Vendrin
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Re: Life insurance

Post by Vendrin »

I might, after weighing his/her feelings on the matter as I perceive them to be, and my feelings about the morality of that. My point is that the player of the dead PC has no part in that decision, and it should handled IC via RP, and that deaths would not be nearly as painful and empty if there were more RP associated with them.
Yea, actually the player of the dead pc does, through his pc. Not that hard to communicate with a dead spirit to see if it wants to be rezzed.
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Blindhamsterman
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Re: Life insurance

Post by Blindhamsterman »

I agree 100% with Vendrin on that. Ultimately the PC would know if he wants to be rezzed or not, so assuming the other players actually ask before making the attempt they can find out. Either that or they can just make the attempt and if the Player didn't want their character to be rezzed then they can a)retire the PC and say it didnt work b)come back anyway and have the interesting RP of a character forced back to life when they were happy (or not happy *shrugs*) but either way the Player decides if he wants to come back as per how he feels his PC would feel on it. No one else can say how the PC would feel but the player. (they could make suggestions however)
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Re: Life insurance

Post by johnlewismcleod »

Vendrin wrote:Yea, actually the player of the dead pc does, through his pc. Not that hard to communicate with a dead spirit to see if it wants to be rezzed.
K...good point...and that falls into IC RP, which is always good IMO.
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Burt
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Re: Life insurance

Post by Burt »

I support the complete removal of PC revival.
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HATEFACE
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Re: Life insurance

Post by HATEFACE »

Seconded
“In every stage of these Oppressions We have Petitioned for Redress in the most humble terms: Our repeated Petitions have been answered only by repeated injury. A Prince, whose character is thus marked by every act which may define a Tyrant, is unfit to be the ruler of a free people.” - Open Message to the Executive Branch.
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Re: Life insurance

Post by danielmn »

Thirded. Ban all those seeking raises and rezzes. PGers.
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
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Vendrin
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Re: Life insurance

Post by Vendrin »

Just because you guys prefer your character's stories to be able to ended by one bad roll, the rest of us don't. Thankfully cannon supports us.
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Rotku
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Re: Life insurance

Post by Rotku »

Vendrin wrote:
I might, after weighing his/her feelings on the matter as I perceive them to be, and my feelings about the morality of that. My point is that the player of the dead PC has no part in that decision, and it should handled IC via RP, and that deaths would not be nearly as painful and empty if there were more RP associated with them.
Yea, actually the player of the dead pc does, through his pc. Not that hard to communicate with a dead spirit to see if it wants to be rezzed.
Oh, do tell. The only spell I can think of is Speak with Dead, which speaks to the... well, I'll let the description do the talking for me.
Speak with Dead wrote:This spell does not let you actually speak to the person (whose soul has departed). It instead draws on the imprinted knowledge stored in the corpse. The partially animated body retains the imprint of the soul that once inhabited it, and thus it can speak with all the knowledge that the creature had while alive. The corpse, however, cannot learn new information.
The corpse won't know what the soul is experiencing in the after life. The corpse won't know if the person wants to return, after they've found their place at their patron's side. All the corpse would know was what the person wished for BEFORE they died.

Unless there is another means I'm not aware of.
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Vendrin
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Re: Life insurance

Post by Vendrin »

http://www.dandwiki.com/wiki/SRD:Commune

Works best when you have a cleric of the same deity as the deceased, or at least allied, but if the dead is still in the fugue plane, any deity can send a servant to check it out.
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Rotku
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Re: Life insurance

Post by Rotku »

So assuming one does Commune then Raise Dead:

Raise Dead was 5000gp of diamonds, plus 450gp for the spell, or so, wasn't it?

Then for Commune as well: 9 * 5 * 10 + (100 * 5) = 950gp.

So sure, I guess you could cast commune, if you don't mind adding another 1K gold to the price.
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Vendrin
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Re: Life insurance

Post by Vendrin »

Better to find out first if you aren't sure instead of paying the 5000 and then having it all wasted because the character doesn't want to be raised.
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Re: Life insurance

Post by Curmudgeon »

This sounds like Managed Care.
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