Running in Game
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Re: Running in Game
Answered in IRC. I believe the question posed in IRC was meant as a serious question, however I will not speak for the two in the OP. I took it to be a very serious question, to which a little bit of goof was added later. I myself thought it would be good to clarify.
And for your records, I don't get angry. If the project devolves too far, I'll simply do as you and Xan suggest and just leave. So far, I'm still here. I see trolling all the time...yet I'm called out for it. I find this interesting. Especially since my OP wasn't meant as a trollpost at all. I've already told one person recently not to assume what I'm thinking or feeling, I'll ask you to do the same.
And for your records, I don't get angry. If the project devolves too far, I'll simply do as you and Xan suggest and just leave. So far, I'm still here. I see trolling all the time...yet I'm called out for it. I find this interesting. Especially since my OP wasn't meant as a trollpost at all. I've already told one person recently not to assume what I'm thinking or feeling, I'll ask you to do the same.
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Re: Running in Game
I don't know what else to say. Jogging, even jogging large distances, is not an unreasonable thing for a fit and relatively unencumbered person to do. Adventurers in general, and PCs in specific, are going to tend to be in much much better shape than the average modern human, not to mention that the DnD rules make the vast majority of PCs actual super humans.Castano wrote:The density of people on this issue surprises me. ALFA is what 10 years old now? No running unless you have a legitimate non-bullshit IC reason for it. No running to Nashkell, Beregost etc. unless you are being chased by something.
Rules against jogging in ALFA are just a cultural taboo that people have somehow managed to mistake for being essential for good RP and the only possible IC thing to do.
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Re: Running in Game
You can spin it any way you like Xan, you still shouldn't be running without an IC reason. If you cannot manage that, it may be you who needs to find a community more suited to you, rather than Dan.
Re: Running in Game
That's where the interpretation difference of what is IC comes from, isn't it? (Unless you're trolling?) Running in nwn2, at least the way I see it, isn't anywhere near "jogging". Nwn2 run is maximum speed, going as fast as your character is able to move when literally his life depends on it. That's the speed he moves when his life does depend on it. If you want to jog, you move at a walk and RP it. NWN2-Running from Beregrost to BG rather means Usain Bolt -sprinting 300km, and I bet your PC is carrying at least 30kg on the char sheet. So I wouldn't say "not an unreasonable thing for a fit and relatively unencumbered person to do". We have fudged time and all, but the closest approximation, if you want to play a simulationist game, is that a single area of BG roads represents about a marathon or so.Xanthea wrote: I don't know what else to say. Jogging, even jogging large distances, is not an unreasonable thing for a fit and relatively unencumbered person to do. Adventurers in general, and PCs in specific, are going to tend to be in much much better shape than the average modern human, not to mention that the DnD rules make the vast majority of PCs actual super humans.
Rules against jogging in ALFA are just a cultural taboo that people have somehow managed to mistake for being essential for good RP and the only possible IC thing to do.
Our PCs are quite super-human in many ways, and running superhumanly for your life to deliver a bigger-than-life message can make for a nice story (hey, they still tell the one about that greek guy). But that's a DMd story, not a casual, infinitely-repeatable, given to every passing PC, mail delivery static.
So yeah. There is zero legitimate reason or need to run on the nwn2 engine to complete static content (mail or otherwise) at a faster rate.
Last edited by t-ice on Wed Mar 20, 2013 6:43 am, edited 1 time in total.
Re: Running in Game
Someone's gotta be the messiah leading this server into a new age of good RP and fitness.Swift wrote:You can spin it any way you like Xan, you still shouldn't be running without an IC reason. If you cannot manage that, it may be you who needs to find a community more suited to you, rather than Dan.
I'm pretty sure walking is 50% speed, running is 100% speed. That's a 2x increase which is the "hustle" pace, not the "run" pace, which would be 150%/200% speed.That's where the interpretation difference of what is IC comes from, isn't it? (Unless you're trolling?) Running in nwn2, at least the way I see it, isn't anywhere near "jogging". Nwn2 run is maximum speed, going as fast as your character is able to move when literally his life depends on it. That's the speed he moves when his life does depend on it.
There's pretty much zero legitimate reason for PCs to be spending weeks wandering up and down a road for a handful of gold either. That's what coaches are for. Mail quests are dumb and OOC in the first place.t-ice wrote:So yeah. There is zero legitimate reason or need to run on the nwn2 engine to complete static content (mail or otherwise) at a faster rate.
Last edited by Xanthea on Wed Mar 20, 2013 6:47 am, edited 1 time in total.
Re: Running in Game
Running is the maximum speed your PC is able to move. That's far more relevant than "how many times faster than this other one is it". But really, that interpretation is not for you or me to make if it comes to that, but ultimately for the DMA.Xanthea wrote:I'm pretty sure walking is 50% speed, running is 100% speed. That's a 2x increase which is the "hustle" pace, not the "run" pace, which would be 150%/200% speed.That's where the interpretation difference of what is IC comes from, isn't it? (Unless you're trolling?) Running in nwn2, at least the way I see it, isn't anywhere near "jogging". Nwn2 run is maximum speed, going as fast as your character is able to move when literally his life depends on it. That's the speed he moves when his life does depend on it.
Re: Running in Game
Xan = troll stop falling for it.
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Re: Running in Game
If my friends who I enjoy to play with is in Beregost and I am in Baldurs Gate then I will be running to Beregost in order to play with them.
pragmatic (adj.)
The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
concerned more with real-world application of ideas than with abstract notions. A pragmatic person
is sensible, grounded, and practical.
The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
concerned more with real-world application of ideas than with abstract notions. A pragmatic person
is sensible, grounded, and practical.
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Re: Running in Game
Or you both walk and meet half way in the same amount of time.boombrakh wrote:If my friends who I enjoy to play with is in Beregost and I am in Baldurs Gate then I will be running to Beregost in order to play with them.
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Re: Running in Game
Or they could both run towards each other and meet in even less time!
Hah. ALFA's gone to the dogs. I think a fair number of people have realized this, and are struggling with whether to just throw in the towel or hold on desperately to something that gave a lot of fun over the years, but sort of sucks now. All good things do come to an end.
Hah. ALFA's gone to the dogs. I think a fair number of people have realized this, and are struggling with whether to just throw in the towel or hold on desperately to something that gave a lot of fun over the years, but sort of sucks now. All good things do come to an end.
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Re: Running in Game
Mmhmm.Brokenbone wrote:Or they could both run towards each other and meet in even less time!
Hah. ALFA's gone to the dogs. I think a fair number of people have realized this, and are struggling with whether to just throw in the towel or hold on desperately to something that gave a lot of fun over the years, but sort of sucks now. All good things do come to an end.
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Re: Running in Game
Now, I happen to agree that ALFA should have flexibility when it comes to facilitating the purpose for which we all joined this place. *points to the quote of White Warlock (the original WW, R.I.P.) in the signature below*boombrakh wrote:If my friends who I enjoy to play with is in Beregost and I am in Baldurs Gate then I will be running to Beregost in order to play with them.
I bet that White Warlock would accuse me of misconstruing his words, however. Some people want no running unless there is a Demon on your ass. Others want running allowed in many, many circumstances.
Reasonable people can disagree on all sorts of issues. I understand that there is a very realistic fear by some that allowing running in any circumstance is a slippery slope. It is so open to "abuse".
However, while I see no harm in running to get together to RP, I think that it is perfectly clear that those who run to complete statics have a clear advantage over those who don't: they get them done more quickly. That is undeniable. What is being debated is whether it should be allowed. It seems like most of the posters are very much against running to do things like statics.
Are there roots for compromise somewhere here. It seems pretty obvious to me that there are, but people need to back off a bit. For the good of the community, damnit!
*Climbs off his soap box*
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Re: Running in Game
The fact that this thread is four pages long is laughable.
I was going to post a new topic called "We Argue Over Nothing in ALFA" and see how many pages the nonsense went on for.
I was going to post a new topic called "We Argue Over Nothing in ALFA" and see how many pages the nonsense went on for.