When we rolled out the new 2 player policy for ALFA I noted we would be making a change to our current CvC policy. Bellow is the finial draft of the policy that I'm posting here for comment by members before it's formalize. This policy has been reviewed and formed with the help of all admin, the HDMs, EDMs and select ALFA staff, and with input from many stakeholders. I would like all you all to understand that this is a big change for ALFA in that players will no longer be able to "force" CvC onto other players ig. CvC between players must be by "consent". Full on, open CvC is no longer manageable for a community our size. We are spending an inordinate amount of staff, dm and admin time on managing these conflicts. At the end of the day, this comes down to how we sped ALFA's limited and shrinking resources of volunteer time. If we want to continue to allow open CvC forcing countless hours of mitigation and adjudication by staff, then at best we will see less dming, adding of content or other contributions by those forced to to the work. At worst we continue to drive our contributors out altogether.
Please post your comments and questions on the policy, and please keep it friendly

Thanks,
Regas
You may engage in Character vs. Character conflict in ALFA when:
All involved parties consent
If all parties consent to CvC without a DM, they forfeit any right to contest the results with the DM team or Player Admin, although staff may act if they wish. Screenshots should be taken of in-game tells showing this consent. This consent can include the use of abilities which otherwise require a DM, such as invisibility or grappling, even if no DM is present. In short we just won't touch consensual CvC. Have a ball.
Parties may of course also consent to CvC with a DM present.
Naturally the location must be suitable so that it does not require DM involvement. For example, do not engage in CvC in front of guards without a DM present.
-OR-
You have been granted permission from the DM team, and there is a DM overseeing the conflict.
DM's have the right to ignore or refuse CvC requests for any reason, and such refusal is not appealable to any admin in ALFA
In accordance with ALFA's broader rules, you must notify us as soon as the intent to commit CvC is established.
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You may NOT engage in CvC when:
- It primarily results from a random encounter between two or more PCs in a public or outdoor location (wilderness, road, tavern, shop, etc.). ALFA is geographically much smaller than it should be, and so we must fudge random encounters in order to support PC diversity.
- A PC 'hates' all members of another race or public faction which is not normally kill-on-sight in their environment.
- It is a random act of violence; that is what NPCs are for. The CvC must be sparked by RP on both sides of the conflict.
- There is a large level difference, unless the defender is a known antagonizer of the attacker or the attacker's faction(s). High-level PCs should have better things to do than pursue lowbies.
- The DM team is busy and has no time to deal with it.
- The aggressor is willfully causing grief or disrupting others' ability to enjoy the game without meaningful context to role-play. We often enjoy PCs coming into conflict, but if players do as well then something as gone wrong.