Should Drow be relegated to a non-playable race?

This is a forum for all off topic posts.

Well?

Yes.
50
35%
No.
53
37%
But I like lesbians!
36
25%
We're allowed to play drow?
5
3%
 
Total votes: 144

User avatar
Swift
Mook
Posts: 4043
Joined: Sat Jan 03, 2004 12:59 pm
Location: Im somewhere where i dont know where i am
Contact:

Post by Swift »

Zakharra wrote:I like Mikayla's idea. Oh..and not all drow are lesbians. Some ARE bi-sexual....
Its all the same thing to most people ;)
User avatar
Amar
Ogre
Posts: 612
Joined: Wed Aug 04, 2004 11:15 pm
Location: Columbia, MO (USA)

Post by Amar »

3: As ALFA is a representation of the Forgotten Realms, and the Forgotten Realms contains a wide variety of player character races, the remaining, most senior ALFAns will be allowed to play more exotic races such as Deep Gnomes, Tieflings, Aasimar, Gensai, Duergar, Shades and Drow. Each of these races shall have an overseer appointed to select and approve the limited number of people allowed to take these races for their PCs. Naturally, I am the sole overseer for the drow.
omg please :o
User avatar
Virvaldin
Owlbear
Posts: 541
Joined: Sun Jan 04, 2004 1:48 pm
Location: Trondheim, Norway GMT+1
Contact:

Post by Virvaldin »

leave them drow be.

Don't add anything else.

Now move this crapper over at the dead horse please :wink:
<ZarJazz> I'm sick and tired of a hobby-organization that has to have rules, charters, government and whatnot more suited for a multinational fortune five hundred company; and we are really, what? -Max a hundred active geeks fiddling around calling
User avatar
Amar
Ogre
Posts: 612
Joined: Wed Aug 04, 2004 11:15 pm
Location: Columbia, MO (USA)

Post by Amar »

the only concerns in existence about Planetouched are the ones there are about Drow. planetouched will not litter ALFA if allowed.

viva le tiefling
User avatar
Virvaldin
Owlbear
Posts: 541
Joined: Sun Jan 04, 2004 1:48 pm
Location: Trondheim, Norway GMT+1
Contact:

Post by Virvaldin »

Can a cleric cast dismissal on a tiefling then? :D

I'll allow it anyways.. makes for an easy and legal DM-KILL! :D
<ZarJazz> I'm sick and tired of a hobby-organization that has to have rules, charters, government and whatnot more suited for a multinational fortune five hundred company; and we are really, what? -Max a hundred active geeks fiddling around calling
User avatar
Vendrin
Chosen of Forumamus, God of Forums
Posts: 9594
Joined: Mon Jan 05, 2004 12:48 am
Location: Nevada

Post by Vendrin »

No they can't.
-Vendrin
<fluff> vendrin is like a drug
User avatar
Virvaldin
Owlbear
Posts: 541
Joined: Sun Jan 04, 2004 1:48 pm
Location: Trondheim, Norway GMT+1
Contact:

Post by Virvaldin »

Yes they can
<ZarJazz> I'm sick and tired of a hobby-organization that has to have rules, charters, government and whatnot more suited for a multinational fortune five hundred company; and we are really, what? -Max a hundred active geeks fiddling around calling
User avatar
Virvaldin
Owlbear
Posts: 541
Joined: Sun Jan 04, 2004 1:48 pm
Location: Trondheim, Norway GMT+1
Contact:

Post by Virvaldin »

And even turned by a cleric if he has the right domains :D :D :D
<ZarJazz> I'm sick and tired of a hobby-organization that has to have rules, charters, government and whatnot more suited for a multinational fortune five hundred company; and we are really, what? -Max a hundred active geeks fiddling around calling
User avatar
Amar
Ogre
Posts: 612
Joined: Wed Aug 04, 2004 11:15 pm
Location: Columbia, MO (USA)

Post by Amar »

Virvaldin wrote:Can a cleric cast dismissal on a tiefling then? :D

I'll allow it anyways.. makes for an easy and legal DM-KILL! :D
No, they cant.

+2 dex, +2 int, -2 cha: tieflings are gifted with heightened reflexes and cunning, but tend to disturb people with whom they interact.
Cold/Fire/Electricity resistance 5
Darkness 1/day
+2 Bluff and Hide checks
Darkvision 60 feet
Outsider: Tieflings are native outsiders
Favored Class: Rogue
Level Adjustment +1: Tieflings are slightly more powerful and gain levels more slowly than most of the other common races of Faerûn.

Hated by most who realize what they are. Carry minor physical traits of their heritage.
They are slow to trust anyone, including their own kindred. Most common in Mulhorand, Thay, and Unther.
User avatar
Amar
Ogre
Posts: 612
Joined: Wed Aug 04, 2004 11:15 pm
Location: Columbia, MO (USA)

Post by Amar »

Virvaldin wrote:And even turned by a cleric if he has the right domains :D :D :D
that actually is true.
User avatar
Virvaldin
Owlbear
Posts: 541
Joined: Sun Jan 04, 2004 1:48 pm
Location: Trondheim, Norway GMT+1
Contact:

Post by Virvaldin »

That also means a high level cleric can destroy them :wink:

HIGGY!!!!!
<ZarJazz> I'm sick and tired of a hobby-organization that has to have rules, charters, government and whatnot more suited for a multinational fortune five hundred company; and we are really, what? -Max a hundred active geeks fiddling around calling
User avatar
Amar
Ogre
Posts: 612
Joined: Wed Aug 04, 2004 11:15 pm
Location: Columbia, MO (USA)

Post by Amar »

Virvaldin wrote:That also means a high level cleric can destroy them :wink:

HIGGY!!!!!
A high level cleric can destroy a lot of things.
User avatar
Virvaldin
Owlbear
Posts: 541
Joined: Sun Jan 04, 2004 1:48 pm
Location: Trondheim, Norway GMT+1
Contact:

Post by Virvaldin »

**the adventurer group moved forward slowly in the lost catacombs of the forgotten kings. Ahead of them they saw 10 skeltons slowly making their way towards them.. Hignar took a step forward. -Have no fear lads. I'll handle this. The skeltons came closer as Hignar raised his symbol of Moradin and called upon the power of his god. The hallways was filled with the sound of bones dropping. And one very odd sound of flesh torn from the bones and a short scream. Hignar turned slightly to his side as he saw the puddle of dust left from his newly aquainted companion Amartief. -I'll be damned, muttered the dwarf. -Well, time to clean up.

Hignar bent down to pick up the remains of his companion, only to notice that all his pockets now seemed to tear open, spilling all the items on the ground again**.

:D
<ZarJazz> I'm sick and tired of a hobby-organization that has to have rules, charters, government and whatnot more suited for a multinational fortune five hundred company; and we are really, what? -Max a hundred active geeks fiddling around calling
User avatar
Amar
Ogre
Posts: 612
Joined: Wed Aug 04, 2004 11:15 pm
Location: Columbia, MO (USA)

Post by Amar »

LOL
Mikayla
Valsharess of ALFA
Posts: 3707
Joined: Sat Jan 03, 2004 5:37 pm
Location: Qu'ellar Faen Tlabbar, Noble Room 7, Menzoberranzan, NorthUnderdark

Post by Mikayla »

**Hires Virv to ghost write some LotA chapters.**
ALFA1-NWN1: Sheyreiza Valakahsa
NWN2: Layla (aka Aliyah, Amira, Snake and others) and Vellya
NWN1-WD: Shein'n Valakasha
Locked