New version of the module up- make sure to re-run Worldgate before logging in to test- should be a fairly quick update, only one large exterior changed (silvy exterior, as usual).
The starting area is now rest-able, and the variety of equipment sold by the starting merchant is increased. No more missing-feet armors (I hope). Also the healing potions sold at merchants should be useable on others now. They have an extra line in the description to this end.
The server is presently booting players. Earlier this evening, a server message was generated on the shout channel indicating a connection to the SQL server was lost, so this may be the culprit.
Second report I've heard of this, though everyone I've recruited to try to reproduce the error has gotten through to the server fine- guess we'll just chalk it up to internet gremlins.