Bug Thread: July 7

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Kest
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Post by Kest »

AcadiusLost wrote:It doesn't make sense to be able to instantly strip a corpse of every single item in one half-second anyway- if I knew how to disable the "Loot All" button for PC corpses, I would.
You could always open up container.xml, scroll down to <UIButton name="LOOT_ALL", and enclose that section in comment tags.


6D Rauvinwatch Keep Garrison
Joanna Tyrus will not buy Locks, despite selling them.
She still has other item bugs, like the eighteen pound shovel.
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Brother Humphrey
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Post by Brother Humphrey »

Kest wrote: She still has other item bugs, like the eighteen pound shovel.
Go into your garage, grab your gardening shovel (NOT your trowel) and bring it inside. Put the sumbitch on the scale in the bathroom and tell me how much it weighs. I'd be willing to bet it's somewhere in the neighborhood of 18lbs...
Just my 2 cents worth...
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

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Sintaqx
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Post by Sintaqx »

Brother Humphrey wrote:
Kest wrote: She still has other item bugs, like the eighteen pound shovel.
Go into your garage, grab your gardening shovel (NOT your trowel) and bring it inside. Put the sumbitch on the scale in the bathroom and tell me how much it weighs. I'd be willing to bet it's somewhere in the neighborhood of 18lbs...
Just my 2 cents worth...
Done this before, using some really old (1930's era) and more modern shovels. 5 - 10 lbs was the range I saw. Also bear in mind that many of the shovels you would find in the game would have bone or wooden shovel heads, the really nice shovels would have metal heads. 18 lbs for the shovel is a bit excessive, 8 lbs is what is listed in the PHB if I am remembering correctly.
The function of the imagination is not to make strange things settled, so much as to make settled things strange. -G.K. Chesterton,

TSM2 - Hyacinthe, Wild Elf Scout, Hunter, and Trapper.
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Kest
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Post by Kest »

man bh stop trying to justify bugs, you are not good at it

:P
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Brother Humphrey
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Post by Brother Humphrey »

*shrugs with a wry grin* I tried. Can't blame a guy, can ya?
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
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psycho_leo
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Post by psycho_leo »

Sintaqx wrote: 8 lbs is what is listed in the PHB if I am remembering correctly.
It's also whats listed here.
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MorbidKate
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Post by MorbidKate »

Swamp Baroness in High Hold STILL spawns on the AT outside the cave as players with the static exit after looking for her.
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Kest
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Post by Kest »

6D Silverymoon Surrounds
Katrinia the gem/ring vendor does not buy gems.
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hollyfant
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Post by hollyfant »

Applying "Pick Up and Equip" to a "Backpack, large" results in the error message "You are too small to equip that item."
Small? Care to say that to my halfOrcen face? :):tusk:
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Brother Humphrey
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Post by Brother Humphrey »

MorbidKate wrote:Swamp Baroness in High Hold STILL spawns on the AT outside the cave as players with the static exit after looking for her.
I thought that was the famed "parting shot" feat in action.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

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Brother Humphrey
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Post by Brother Humphrey »

I know it's been mentioned before, but i figure that with this down time, someone aught to see about a slight fix to the walkmess inside the orc cave just south of fourthpeak vale (where the orcs used to hang out outside but were replaced with goblins). we can't reach the doorway inside to continue our meet & greet missions, as the walkmesh only reaches about halfway down the slope to it.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

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KalevD
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Post by KalevD »

The scribe/noticeboard in the Lady's College is non-functional. It will not accept new posts and no longer displays any of the old notices.
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Brother Humphrey
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Post by Brother Humphrey »

1) 6B Highway 1:

oldbanditcave door unapproachable, blue glow AT non-functioning.

2) Rivermoot, Basilica of Tyr:

Herbal Extract quest has been disabled for some reason, so I can't turn the stuff in for reward.

3) Silverymoon: Shadow Sword hideout

Shadow Sword Cut-throats do not give any XP, nor do they drop anything, which means one cannot collect bounty on them for collecting the sashes they're supposed to drop.

4) Bright Blades Brandished:

Barkeep's quests have been disabled: I think Rick posted a fix for it in the forum.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

Current Status: Highly Mobile
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foaloke
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Post by foaloke »

Gah! Stuck in "Mountain Pass" transition. Keep getting booted because "module cannot load."
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Kest
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Post by Kest »

Where do the old bug threads go? I had someone mention they couldn't find the bug I listed from a previous thread that had gone unfixed.
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