I don't recall intentionally overwriting any of the base terrains when setting up the haks- looking at my installation, I actually see two (different) copies of the TT_GS_Cobblestone_48.bmp terrain bitmap:MorbidKate wrote:why was it necessary to replace TT_GS_Cobblestone_48.bmp? It's the only file it asks to overwrite which struck me as a bit odd.
One in the /program files/atari/nwn2/NWN2Toolset folder
One in the /program files/atari/nwn2/NWN2Toolset_X1 folder
Looks like the version we put in is is the more colorful of the two- think we added it before the expansion came out, when we weren't thinking about them adding more terrains. Since we've got cobblestone 48 in the haks, it's what people are going to be seeing when they enter an area where the builder has painted it down- so you're likely best off letting it overwrite. If someone definitely wants to use the MotB version of cobblestone 48 in their module, we could renumber them with an update to the alfa_terrain.hak - I'd hestitate to do that if it's been used much by any of the build teams already (have to defer to Thangorn and Indio on that one).