Bug Thread March 18 --

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rorax
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Re: Bug Thread March 18 --

Post by rorax »

In high hold near the main castle.


Just left after you pass the broken arch, the tower has a door which does not lead anywhere.
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SirCobalt
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Re: Bug Thread March 18 --

Post by SirCobalt »

->Frost Hills, Fourthpeak: Northwest of Blue Tusks Former Camp in the hilly area
(that I don't think is supposed to really be accessable) is a part of the terrain
which I was stuck on, and could not get out (it's like I glitched between two
meeting no-walkmesh portions and squeezed through, then couldn't get back on the
other side). The back area of these hills should be blocked off or something... or
at least the walkmeshs checked so that no one else has to be stuck. Also in the same
area there are a few mistextured area's (snow spots where it doesn't really look
like ther should be snow spots).

http://img510.imageshack.us/img510/3088 ... 000242.jpg


This is my current bug, figured i'd post it, with a pic outlining the small area i can walk in :D

I think the area i'm in had no walkmesh, but when i was going up there a player was logging in so during that minor time when it lagged due to that, it put me in that spot which i can now not leave.

Also since i'm posting:

->Silverymoon, Northwest: The Optyms Blade building and the one near it can be
passed through.

->Silverymoon, Northeast: The Silversmith's door doesn't fit just right in its
doorframe, still works though.

->Silverymoon, Northeast: The buildings north of the Silversmith's have walkmeshes
under them.

->Silvyermoon, Northeast: South of Theldymirs Crystal on East Wallrun, a building
right off the road near the AT west is half-floating off of a hill.

->Silvyermoon, Northeast: Just north of the Moonbridge Northbank (on the eastern
side, going up Moonway) heading up the hill north, there is a small area on the path
where I cannot walk, possibly the walkmesh was tweaked due to the steep inclines
near it.

->Rivermoot: THere is a solitary floating rock just north of the Northwest Guard
Tower, tiny bugger, but he's flaotin.

->Frost Hills, Fourthpeak: East of the path to Rivermoot, past the fallen tower
portion near the wall is a section where you can pass through the entire wall and
smaller sections that you can hide in.

->Item Description, Ivory: The Ivory desctiption has a large space between the words
"carving" and "thus".
Current Character: Zanven

"It is not fear that lets me serve, it is understanding."
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Brother Humphrey
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Re: Bug Thread March 18 --

Post by Brother Humphrey »

Correct me if I'm wrong, folks, but it sounds like Holly's got himself some competition for the post of ALFA's official nit-picker.

Glad to have ya aboard, mate. And thanks for saving me the need to post about that Ioun Stone by the guard tower.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

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Riotnrrd
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Re: Bug Thread March 18 --

Post by Riotnrrd »

Brother Humphrey wrote: the post of ALFA's official nit-picker.
We prefer the term 'quality control agent'... and its GREAT to have people like this! As long as they're not jerks about it :chin:
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SirCobalt
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Re: Bug Thread March 18 --

Post by SirCobalt »

Riotnrrd wrote:
Brother Humphrey wrote: the post of ALFA's official nit-picker.
We prefer the term 'quality control agent'... and its GREAT to have people like this! As long as they're not jerks about it :chin:
Well I try not to list anything that's -too- nit-picky ;) And if i'm ever a jerk about something or overstep my bounds please let me know, I try hard not to be to mean (though sometimes sarcasm can be taken the wrong way).
Current Character: Zanven

"It is not fear that lets me serve, it is understanding."
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Curmudgeon
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Re: Bug Thread March 18 --

Post by Curmudgeon »

We do appreciate it. However, if you ever come across something that could be used as an exploit or cheat by other less-scrupulous players (treasure or xp that seems too easy to obtain, items selling for way less than they should, etc.), please PM a DM rather than posting it for all to read about.
- Curmudgeon
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries

"This is not my circus. These are not my monkeys."

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Brother Humphrey
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Re: Bug Thread March 18 --

Post by Brother Humphrey »

Just to clear the air, I was poking fun in a light and appreciative manner, not trying to sound annoyed. If you read some of the older bug threads you'll see a discussion about one of our more prolific bug reporters, hollyfant, where he was nominated to the post. I'm sure the DM team appreciates all your neatly documented bug reports.

I'm more of a lazy schmuck who just takes the Marine Corp viewpoint, due to heredity, unless I find something that really irks me or could cause trouble for lots of folks: "Work with what ya got and quit yer bitchin'." Sure, it makes for easier living, but for those who are interested in getting things just right for everybody find it hard to get useful feedback on problems that way. Hence the "lazy schmuck" business....
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

Current Status: Highly Mobile
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SirCobalt
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Re: Bug Thread March 18 --

Post by SirCobalt »

Brother Humphrey wrote:Just to clear the air, I was poking fun in a light and appreciative manner, not trying to sound annoyed.
It's alright ;) most of the time I try not to take forum conversations in a very serious manner, and i'm just glad I could be of some help.
Curmudgeon wrote:We do appreciate it. However, if you ever come across something that could be used as an exploit or cheat by other less-scrupulous players (treasure or xp that seems too easy to obtain, items selling for way less than they should, etc.), please PM a DM rather than posting it for all to read about.
And if I ever find any really bad bugs i'll remember to make a seperate list and PM it rather than post it.

On that note, back to the game, to see if i'm unstuck!
Current Character: Zanven

"It is not fear that lets me serve, it is understanding."
rorax
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Re: Bug Thread March 18 --

Post by rorax »

Silverymoon --> halls of inspiration , there are doors, but once you open them, it leads nowhere.
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Brother Humphrey
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Re: Bug Thread March 18 --

Post by Brother Humphrey »

rorax wrote:Silverymoon --> halls of inspiration , there are doors, but once you open them, it leads nowhere.

I hope that's not indicative of the place. Lack of inspiration and whatnot... :roll:
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

Current Status: Highly Mobile
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hollyfant
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Re: Bug Thread March 18 --

Post by hollyfant »

003 Start Area
  • The Fur Cloak, Medium as sold by River Merchant seems to hang from my human's ears rather than neck.
  • The "Guardian of Propriety and her lever are no longer usable.
  • A new character starts barefooted. Putting on boots just once gives the PC irremovable foot wrappings.
  • The exit is called "Riverboat 'Origin' Exit". It's dialogue calls the ship "Moonsail".
6b Highway 1 - footsteps echo as if it's an abandoned factory hall.
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Brother Humphrey
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Re: Bug Thread March 18 --

Post by Brother Humphrey »

RM
Fedaylius is either begging for alms from, or painting a still life on, the inside of his shelter-half rather than the canvas on his easel.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

Current Status: Highly Mobile
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hollyfant
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Re: Bug Thread March 18 --

Post by hollyfant »

6c High Hold: Interiors - Gharosin's shop is not marked as such in any way, so only people who just barge into unmarked doors will find it.
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Brother Humphrey
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Re: Bug Thread March 18 --

Post by Brother Humphrey »

hollyfant wrote:6c High Hold: Interiors - Gharosin's shop is not marked as such in any way, so only people who just barge into unmarked doors will find it.
Many folks familiar with the Gharosin's suggest a sign pointing to "Ye Olde Cheap Bastard's Sundries Shoppe"
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

Current Status: Highly Mobile
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dergon darkhelm
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Re: Bug Thread March 18 --

Post by dergon darkhelm »

I like the stealth for some creatures.....it is much more like D&D for a PC to on occasion *not* be the one to initiate the combat. So long as it is used appropriately with appropriate ranks for creatures using it, I say it's great!

Sounds like a PnP game.............

Roll spot!
*Dm rolls some dice*
*DM looks at roll and cackles*
Gruk the fighter, you are surprised and flat footed as large cat leaps out from a tree branch and tries to rake you with its front paws. What's that? Your AC flat footed is only 18. Ooh..this is probably gonna hurt then.
*DM laughs some more*
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

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