Bug Thread June 2 --

General forum for server information, questions, and announcements.

Moderators: Wynna, NWN2 - 03 DM

User avatar
davidcurtisjr
Orc Champion
Posts: 408
Joined: Sun Oct 01, 2006 3:50 pm
Location: Michigan

Re: Bug Thread June 2 --

Post by davidcurtisjr »

Convocation pressure plate does not appear to be working.
"For all have sinned, and come short of the glory of God.
f thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, THOU SHALT BE SAVED."
User avatar
Blindhamsterman
Haste Bear
Posts: 2396
Joined: Fri Jun 04, 2004 11:13 am
Location: GMT

Re: Bug Thread June 2 --

Post by Blindhamsterman »

worked for me [edited for meta. HDM Curmudgeon]
danielmn
Fionn In Disguise
Posts: 4678
Joined: Sat Nov 05, 2005 9:08 pm

Re: Bug Thread June 2 --

Post by danielmn »

Couple of bodies in the morgue in Rivermoot seem to not want to go away, keep reappearing...seen these for at least a month. Possibly a bug, or possibly a placeable set into the setting, not sure which.

Also, strangely, it appears all hand to hand damage is doing 1 point every hit....
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Re: Bug Thread June 2 --

Post by hollyfant »

003 Start Area - River Merchant
  • doesn't sell gloves.
  • He does however, sell gloveless clothing which reset the PC's hand to a pale, fleshy colour. Causing dark-skinned PCs to look utterly ridiculous. :wave:
  • won't buy back "Cloth footwrappings".
User avatar
davidcurtisjr
Orc Champion
Posts: 408
Joined: Sun Oct 01, 2006 3:50 pm
Location: Michigan

Re: Bug Thread June 2 --

Post by davidcurtisjr »

Ahhhh. Clearly I'm stuck on a bad tile. Fourthpeak area. Under the bridge. Ughh.

"Save me Obi Wan... Your my only hope."
"For all have sinned, and come short of the glory of God.
f thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, THOU SHALT BE SAVED."
User avatar
Curmudgeon
Gadfly
Posts: 4312
Joined: Thu Oct 07, 2004 12:07 am
Location: East coast US

Re: Bug Thread June 2 --

Post by Curmudgeon »

hollyfant wrote:003 Start Area - River Merchant
  • doesn't sell gloves.
  • He does however, sell gloveless clothing which reset the PC's hand to a pale, fleshy colour. Causing dark-skinned PCs to look utterly ridiculous. :wave:
Specific items, please?
- Curmudgeon
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries

"This is not my circus. These are not my monkeys."

Realmslore: Daily Dwarf Common
User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Re: Bug Thread June 2 --

Post by hollyfant »

Curmudgeon wrote:
hollyfant wrote:003 Start Area - River Merchant
  • doesn't sell gloves.
  • He does however, sell gloveless clothing which reset the PC's hand to a pale, fleshy colour. Causing dark-skinned PCs to look utterly ridiculous. :wave:
Specific items, please?
Update: I just rolled up a test on Wynna's test-version of the module, and dark-skinned male humans start out with white hands and feet right out of the gate. Some clothing counters it, though. It's not caused by any specific clothing after all.
User avatar
oldgrayrogue
Retired
Posts: 3284
Joined: Thu Jan 24, 2008 7:09 am
Location: New York
Contact:

Re: Bug Thread June 2 --

Post by oldgrayrogue »

I have encountered a similar bug to the above with custom toolset created armor. It seems if you select visible gloves on your armor model at creation, and then equip bracers or gloves IG, the animation defaults to bare caucasian skinned hands. I even tried toolsetting some bracers colored black (to match my toon's armor) and it still defaults to bare hands. Not sure if this is the issue but thought I would mention it.
User avatar
Blindhamsterman
Haste Bear
Posts: 2396
Joined: Fri Jun 04, 2004 11:13 am
Location: GMT

Re: Bug Thread June 2 --

Post by Blindhamsterman »

The Standard Divination test is somewhat broken, rather than the wall vanishing when you go in allowing you to do the job, the wall starts off not there and appears when you walk in. to get around this i had to log off while in the room and log back in. this worked... still somethings not right there?

also the bright blades quest 4 Bee Venom isnt completing for me... still have the bee venom and its still in my diary as incomplete.
User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Re: Bug Thread June 2 --

Post by hollyfant »

Not so much a bug, but a behavioural oddity: the two Kobolds who were meleeing with my PC halted their attack once I was down. The third, who had kept his distance and took pot-shots, continued to fire.
User avatar
Blindhamsterman
Haste Bear
Posts: 2396
Joined: Fri Jun 04, 2004 11:13 am
Location: GMT

Re: Bug Thread June 2 --

Post by Blindhamsterman »

yep its a bug, they should stop attacking once you reach a certain number of hp.
User avatar
Riotnrrd
DMA's Technical Liaison
Posts: 1682
Joined: Sat Jan 03, 2004 2:04 pm

Re: Bug Thread June 2 --

Post by Riotnrrd »

Ray of Enfeeblement is incorrectly categorized as a death or evil spell in the Silverymoon mythal, and thus it dissipates.

It is neither. http://www.d20srd.org/srd/spells/rayOfEnfeeblement.htm
User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Re: Bug Thread June 2 --

Post by hollyfant »

6b Rivermoot Interiors: Priest Barnabas Arclight's quest does not appear in the PC's journal, nor does the target NPC have any dialogue to offer the quest item.
User avatar
Blindhamsterman
Haste Bear
Posts: 2396
Joined: Fri Jun 04, 2004 11:13 am
Location: GMT

Re: Bug Thread June 2 --

Post by Blindhamsterman »

it does, but only if you take the initial option, if you ask *where* your supposed to go, you then dont get the quest or the dialogue.
User avatar
Brother Humphrey
Kosher Kojak
Posts: 1116
Joined: Wed Aug 18, 2004 12:59 pm
Location: Hadera, Israel

Re: Bug Thread June 2 --

Post by Brother Humphrey »

6d Silverymoon: House Invincible
When entering the presence of Baerim Coraddor one gets the server message:

Entering Store Area: Items may be returned by plancing them in the nearby Returns Bin.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

Current Status: Highly Mobile
Locked