Bug Thread June 2 --

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johnlewismcleod
Dungeon Master
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Location: Tarrant County, Texas

Re: Bug Thread June 2 --

Post by johnlewismcleod »

Brother Humphrey wrote:6d Silverymoon: House Invincible
When entering the presence of Baerim Coraddor one gets the server message:

Entering Store Area: Items may be returned by plancing them in the nearby Returns Bin.
Yes...that should read: "Items may be returned by prancing in them near the Returns Bin"

:wink:

But seriously...got a bug to report for our new travel map: If a DM enters the travel map while in possession of an NPC, the NPC is immediately frozen and cannot move in the travel map (or anywhere else, if moved via DM magic off it). The message is:

"[NPC name] cannot move due to a status effect"
I seek plunder....and succulent greens


[Wynna] Chula Lysander: [Talk] *Shakes head* I've been in worse situations. He was just....unjoyful! *stomps foot*


Retired PC's: Torquil, Gwenevere
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NickD
Beholder
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Location: Auckland, New Zealand

Re: Bug Thread June 2 --

Post by NickD »

My magic axe is now invisible.

[Edit] Reloaded and now it's visible again.
Current PCs:
NWN1: Soppi Widenbottle, High Priestess of Yondalla.
NWN2: Gruuhilda, Tree Hugging Half-Orc
danielmn
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Re: Bug Thread June 2 --

Post by danielmn »

Travel map West - In between Rauvenwatch and High Hold, Meteor Lake has a couple floating trees near it, and the water of the Lake itself needs to be extended a bit.

Rauvenwatch Keep - the new famrsteads on the right side of the raod as you head into the city need to be flushed with the ground, also some weird floating doors away from the buildings themselves.

High Hold - there's still a big canyon where the river abruptly ends as you are going toward Ravenwatch, a couple floating shrubs near the river's edge too.

There is also water near the inn where there shouldn't be any.
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
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HATEFACE
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Re: Bug Thread June 2 --

Post by HATEFACE »

The Silverymoon University Librarian lists several "dean" quests now avialable to lvl1 students or those who haven't even taken any courses.
“In every stage of these Oppressions We have Petitioned for Redress in the most humble terms: Our repeated Petitions have been answered only by repeated injury. A Prince, whose character is thus marked by every act which may define a Tyrant, is unfit to be the ruler of a free people.” - Open Message to the Executive Branch.
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Lucifer
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Re: Bug Thread June 2 --

Post by Lucifer »

was doing a series of "errand Quests out of Bright Blades Inn, after completing 2 and picking up item for the third, The server crashed, no big kept all earned xp and gold, but it put the original quest item back in my inventory. It's not a useful/valuable item haven't dropped it yet..just thought it was worth mentioning.
danielmn
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Re: Bug Thread June 2 --

Post by danielmn »

Travel Map East - Floating trees on and near the path just on the city side of Hawksnest as well as Auvendell side of Hawksnest.
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
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dergon darkhelm
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Re: Bug Thread June 2 --

Post by dergon darkhelm »

Static quest of Lairdmoor's Scabbard.

When bringning scabbard to Lairdmoor in RW, the dialogue is initiated and he says he's giving you a receipt in exchange for the scabbard

However, no receipt is given and the scabbard remains in the PC's inventory
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
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Brother Humphrey
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Re: Bug Thread June 2 --

Post by Brother Humphrey »

Levitating open wagon and covered wagon by the front gate entrance area outside Sundabar.

Across the road is another wagon with its wheels sunken about a foot into the ground
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

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Wynna
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Re: Bug Thread June 2 --

Post by Wynna »

Blast. The deity oriented statics (Lairdmoor's scabbard, etc.) aren't done yet. I stopped in the middle of them to do the Travel Map. Sounds like I transferred in their first stage dialogs by accident. Don't do any new statics offered by priests until notified.
Enjoy the game
danielmn
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Joined: Sat Nov 05, 2005 9:08 pm

Re: Bug Thread June 2 --

Post by danielmn »

Travel Map West - More water around the TOwer of Gond?

"Levitating" pillars at RIvermoot on the travel map.

5C Moonwood : Winters Edge- walkmesh completely fubarred, unable to move more than ten IC feet into the screen from the Moonwood.
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
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dob85y
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Re: Bug Thread June 2 --

Post by dob85y »

The merchant in Auvandel that has the weapon shop has dialog, and a merchant script, but no inventory. (Well he has a quarterstaff that i sold him)
"thats dob85y, sound it out! - d o b b s y"
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Bomanm66
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Re: Bug Thread June 2 --

Post by Bomanm66 »

Walking out the West gate at SM and area would never finalize loading? My character is just hung up on the loading screen?
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Blindhamsterman
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Re: Bug Thread June 2 --

Post by Blindhamsterman »

same thing happened to Gunslinger55, not sure if he eventually got through it.
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dergon darkhelm
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Re: Bug Thread June 2 --

Post by dergon darkhelm »

It took me 15 min to load the area "Silverymoon surrounds" as well. It made it eventually but took a long , long time
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
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gunslinger55
Shambling Zombie
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Re: Bug Thread June 2 --

Post by gunslinger55 »

Still cant get on tried rolling back my comp..even ....nothing...will try and wait as DD...did....if no go is it a complete reinstall or is it ALFA... :wall:

I seem to have had nothing but trouble today.........gahhhh
crack a can and throw a Kobold on the barbie mate....... :evil:
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