Top priority additions/fixes
- Fix Spawn System ACR_SPAWN_IS_ACTIVE operator (for Teric, acr_spawn_i.nss)
- Add Creature AI override switch ACR_CRE_NO_AI (for Sanderman, acr_creature_i.nss)
- Extend inventory drop/nodrop to despawned nonpersistent placeables.
- Remove unnecessary Subdual Toggle item auto-creation
- Add scripted Bardic Knowledge widget
- Fix "use untrained" with regard to the Ride skill
- Add support for Class4/Level4 in characters database table (finished)
- Fix returns barrel scripting to remove server-specific functions from the hak
- Add ACR functions for SkillCheck, to implement synergy
- Add Contextmenu option for Appraisal of items (canon skill use)
- Alter Spider Climb implementation to add an arbitrarily large bonus to Climb skill
- Add a module switch to allow rudimentary testing without SQL database present.
- Add handling for gameworld calander rollback (last resting timestamp rollback)
- Integrate movement/climbing/swimming scripts by Teric
- Implement ACR language teaching/learning system
- Centralize and extend TSM travel map scripting into an ACR system
- Add better support for free-ranging travel map travel (pseudoheartbeat based checks, taking movement into account, dynamic waypoints for areas of interest)
- Integrate/finish Bartleby's configurable Summon Creature system
- Integrate TKL card game system