Bugs: August 16th 2010
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Re: Bugs: August 16th 2010
Though an outcast Fenmaril is part of the pantheon, I'd wager it was merely oversight, there is a statue of him in everdusk hall so they clearly do not shun his worship.
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- davidcurtisjr
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Re: Bugs: August 16th 2010
Completed Divination course 1.. Same result and as conjuration. Script does not recognize as complete.
"For all have sinned, and come short of the glory of God.
f thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, THOU SHALT BE SAVED."
f thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, THOU SHALT BE SAVED."
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Re: Bugs: August 16th 2010
Try talking to the Registrar and asking her to update your progress; that may fix the problem.davidcurtisjr wrote:Completed Divination course 1.. Same result and as conjuration. Script does not recognize as complete.
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Re: Bugs: August 16th 2010
Upon completion of the [corrected] Transmutation 001 class, the reward of scroll of Magic Weapon seems flagged incorrectly, perhaps as Divine caster only? [edit] An arcane caster apparently cannot cast using the scroll.
Last edited by Ithildur on Thu Sep 09, 2010 10:49 am, edited 1 time in total.
Formerly: Aglaril Shaelara, Faerun's unlikeliest Bladesinger
Current main: Ky - something
It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
Current main: Ky - something
It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
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Re: Bugs: August 16th 2010
broken statics in Rivermoot:
Balcombe's Flask - cant be finished as balcombe doesnt recognize that you have his flask.
Brass knuckles - the male monk's brass knuckles are not recognized by the female monk as having been found.
Its the same reaction in both individual quests. The statics originator does not notice you have the item looked for.
Balcombe's Flask - cant be finished as balcombe doesnt recognize that you have his flask.
Brass knuckles - the male monk's brass knuckles are not recognized by the female monk as having been found.
Its the same reaction in both individual quests. The statics originator does not notice you have the item looked for.
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NWN1 PC: Corgrym Aerthen: Warrior-Priest of Chauntea & White Chalk Village Militia Leader in Daggerdale
Re: Bugs: August 16th 2010
Moonwood area,
one of the possible spawns seems to be a group of 'wood elf tracker' s and 'wood elf cleric' s. They all spawn slightly injured
one of the possible spawns seems to be a group of 'wood elf tracker' s and 'wood elf cleric' s. They all spawn slightly injured
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- gribo
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Re: Bugs: August 16th 2010
Travel map: While traveling from Winter's edge to soubrin vale, we got into a western rivers area instead of a mountains area.
On exit we were ported to the highway, instead of the soubrin vale.
On exit we were ported to the highway, instead of the soubrin vale.
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Re: Bugs: August 16th 2010
I can confirm that. happened when we came across a random encounter just past the entrance AT to the Overland Map leading to Soubrin Vale. We got ported to a Riverside Highway encounter area instead of a Soubrin Vale or Moonwood encounter area for some reason. I don't know the names of those areas, but I ran into one when returning from the Winters Edge area on the way back.gribo wrote:Travel map: While traveling from Winter's edge to soubrin vale, we got into a western rivers area instead of a mountains area.
On exit we were ported to the highway, instead of the soubrin vale.
On another note, one of the ATs out of the Moonwood encounter area (there are 3) apparantly doesn't work. I think it's labeled Eastern Trail, but I could be wrong on that.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much
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<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much
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Re: Bugs: August 16th 2010
I also have a tradescroll for Detect Undead that is clearly bugged. It's not copyable into a spellbook; upon closer examination via right click/context menu it shows "Mass Cure Light Wounds"Ithildur wrote:Upon completion of the [corrected] Transmutation 001 class, the reward of scroll of Magic Weapon seems flagged incorrectly, perhaps as Divine caster only? [edit] An arcane caster apparently cannot cast using the scroll.
Formerly: Aglaril Shaelara, Faerun's unlikeliest Bladesinger
Current main: Ky - something
It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
Current main: Ky - something
It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
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AT Larvpad...lavarpad or whatver...
Larvpad street in the NE section of SM in 6d when you AT across to the NW you end up on the edge of a building and locked in some kind of invisible space. The only way to get out is to back out and AT back to the east.
I may have the street name above jumbled somewhat but its something like that...
IWS
I may have the street name above jumbled somewhat but its something like that...
IWS
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NWN1 PC: Corgrym Aerthen: Warrior-Priest of Chauntea & White Chalk Village Militia Leader in Daggerdale
Primary PC: Vohrigg Cragstomper ~ Rock-climbing Spelunker of High Home http://pinterest.com/pin/229965124694678786/
Secondary PC: Nicobus Trask - Private Investigator of Silverymoon http://workerslawwatch.com/wp-content/u ... igator.jpg
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- davidcurtisjr
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Re: Bugs: August 16th 2010
Trapped in a room at the uni. When you get a chance please release from captivity.
"For all have sinned, and come short of the glory of God.
f thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, THOU SHALT BE SAVED."
f thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, THOU SHALT BE SAVED."
- Inwintersshadow
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Re: Bugs: August 16th 2010
fire and acid flasks are not useful against trolls as is.
for whatever reason they wont kill a prone troll at near death.
3x acid and 3x alchemists' fire could not bring big greenie down.
Thankfully the Griffin shipment receiver near Felbar is a very good scrapper....
for whatever reason they wont kill a prone troll at near death.
3x acid and 3x alchemists' fire could not bring big greenie down.
Thankfully the Griffin shipment receiver near Felbar is a very good scrapper....
Admissions Goon
Primary PC: Vohrigg Cragstomper ~ Rock-climbing Spelunker of High Home http://pinterest.com/pin/229965124694678786/
Secondary PC: Nicobus Trask - Private Investigator of Silverymoon http://workerslawwatch.com/wp-content/u ... igator.jpg
NWN1 PC: Corgrym Aerthen: Warrior-Priest of Chauntea & White Chalk Village Militia Leader in Daggerdale
Primary PC: Vohrigg Cragstomper ~ Rock-climbing Spelunker of High Home http://pinterest.com/pin/229965124694678786/
Secondary PC: Nicobus Trask - Private Investigator of Silverymoon http://workerslawwatch.com/wp-content/u ... igator.jpg
NWN1 PC: Corgrym Aerthen: Warrior-Priest of Chauntea & White Chalk Village Militia Leader in Daggerdale
Re: Bugs: August 16th 2010
Don't know about acid flasks, but use the alchemist fire on your weapon. Definitely does the trick.Inwintersshadow wrote:fire and acid flasks are not useful against trolls as is.
for whatever reason they wont kill a prone troll at near death.
3x acid and 3x alchemists' fire could not bring big greenie down.
Thankfully the Griffin shipment receiver near Felbar is a very good scrapper....
Current PCs:
NWN1: Soppi Widenbottle, High Priestess of Yondalla.
NWN2: Gruuhilda, Tree Hugging Half-Orc
NWN1: Soppi Widenbottle, High Priestess of Yondalla.
NWN2: Gruuhilda, Tree Hugging Half-Orc
Re: Bugs: August 16th 2010
Use of grenadelikes is bugged, I can't recall when it happened but it has been the case for some time. They work when applied to weapons but do not do area damage if thrown.
Still useful when applied to your weapon as mentioned, but not from range for now
Still useful when applied to your weapon as mentioned, but not from range for now
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http://rapidshare.com/files/420857982/Berendil.tga
http://rapidshare.com/files/420857982/Berendil.tga
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Re: Bugs: August 16th 2010
Veilan and I did a test of this ingame and made a post to that effect on the flasks.
IF a DM wants to be helpful-ish, the flasks listed in the stock NWN2 Weapons category of items STILL work fine. However, fire, acid, holywater and thunderstones (as well as choking powder) in the ALfa_Grenades are non-functional (while firebombs and acid bombs still work for some reason.)
Sand showed me how to look into the item to see why it didnt work, but I never was good enough to fix it.
Cloud
IF a DM wants to be helpful-ish, the flasks listed in the stock NWN2 Weapons category of items STILL work fine. However, fire, acid, holywater and thunderstones (as well as choking powder) in the ALfa_Grenades are non-functional (while firebombs and acid bombs still work for some reason.)
Sand showed me how to look into the item to see why it didnt work, but I never was good enough to fix it.
Cloud