Mossin
http://www.youtube.com/watch?v=zeIsxXDyjlc
Search found 128 matches
- Tue May 08, 2012 9:49 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: your PCs themesong
- Replies: 154
- Views: 66018
- Tue May 01, 2012 2:21 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: Swimming and pathfinding in Client Ext.
- Replies: 28
- Views: 6343
Re: Swimming and pathfinding in Client Ext.
so if I saw a pond out in the open like the one on the road I could swim around in it for rp and not be worried about drowning? because I would always essentially take 10 to not go under ?
- Thu Apr 05, 2012 4:27 am
- Forum: ALFA / NWN / D&D Discussion
- Topic: LOGGING AND ALFA
- Replies: 40
- Views: 8836
Re: LOGGING AND ALFA
I don't use it. I am a computer noob and barely have time to play these days. I don't really know what it is for or if I need to worry about it. I play so little I can't imagine having to defend myself from any accusations of farming. I don't have a history of being involved in a lot of CvC. I am th...
- Tue Mar 27, 2012 8:39 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: A Big Help for Dms and Players: Big Fonts
- Replies: 6
- Views: 1933
Re: A Big Help for Dms and Players: Big Fonts
so my problem is I use a big tv for my monitor and have to sit way back from it. I can barely read the small fonts in the text boxes and do much better if I can follow conversation on the main screen as it happens, where I can zoom in. Is this going to help me if I download it?
- Wed Jan 11, 2012 1:20 am
- Forum: ALFA / NWN / D&D Discussion
- Topic: Feedback on cross-server presence system in testing on BG
- Replies: 52
- Views: 9449
Re: Feedback on cross-server presence system in testing on B
not a huge fan. doesn't seem to add a lot and it's distracting
- Tue Jan 10, 2012 7:13 am
- Forum: ALFA / NWN / D&D Discussion
- Topic: CvC Rule
- Replies: 117
- Views: 21714
Re: CvC Rule
I vote for being able to kill anyone where ever when ever, unless somebody is afk. High lvls should also seek nonlethal solutions when dealing with lower lvls. Having to find a dm just makes it to hard though.
- Tue Sep 06, 2011 10:00 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: parry
- Replies: 17
- Views: 4998
Re: parry
The negative 5 penalty is a huge negative that isn't clear to most players. Even if it doesn't carry from one round to the next it will get you killed real quick. When you are in a large group battle the script moves to fast to count the number of attacks directed at you. Using parry effectively in ...
- Wed Aug 31, 2011 4:22 am
- Forum: ALFA / NWN / D&D Discussion
- Topic: parry
- Replies: 17
- Views: 4998
parry
I can't seem to post in the standards forum so I am posting this here. Someone who can move it feel free to do so. Lots of things are broken about parry and some invite exploit. You can parry while doing other things like casting spells or drinking potions. You can parry incoming arrows. The worst t...
- Mon Aug 22, 2011 4:20 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: should the starting lvl for prcs be lowered?
- Replies: 33
- Views: 9376
Re: should the starting lvl for prcs be lowered?
plus all the ACs are so gay looking!
- Mon Aug 22, 2011 4:12 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: should the starting lvl for prcs be lowered?
- Replies: 33
- Views: 9376
Re: should the starting lvl for prcs be lowered?
I consider that in the middle for clerics. Better to just be a druid if you want to do that because you get better buffs for them. Druids are more powerful then clerics in 3.5 anyway when you consider all the changes that have helped them like being about to use any weapons as long as they get they ...
- Sun Aug 21, 2011 4:12 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: should the starting lvl for prcs be lowered?
- Replies: 33
- Views: 9376
Re: should the starting lvl for prcs be lowered?
In pnp you get a lot more bonus spells. The domain feats are an attempt to balance that to some extent, although it is probably not needed. some of them are great Luck: free luck of hero Earth: free toughness darkness: free blind fight chaos: free slippery mind war: free weapon focus and free wpm or...
- Sat Aug 20, 2011 6:22 am
- Forum: ALFA / NWN / D&D Discussion
- Topic: should the starting lvl for prcs be lowered?
- Replies: 33
- Views: 9376
Re: should the starting lvl for prcs be lowered?
Sorry this is a complex issue and I probably haven't done a good enough job of explaining it. Basically I am say the optional fractional base attack bonus rule found on p 73 of the unearthed arcana is much more balanced then the core rule found in the players hand book. Maybe these links will make t...
- Fri Aug 19, 2011 8:30 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: should the starting lvl for prcs be lowered?
- Replies: 33
- Views: 9376
Re: should the starting lvl for prcs be lowered?
yea the writers of the core rules forgot to focus on what they were doing when they didn't include fractional leveling
- Fri Aug 19, 2011 7:28 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: should the starting lvl for prcs be lowered?
- Replies: 33
- Views: 9376
Re: should the starting lvl for prcs be lowered?
thanks I should have written it
a rogue 5/cleric of mask 2 assassin 1 which would get a +4 and a second attack at 10
how do you explain how a straight rogue 8 (same character lvl) gets a +6 and a second attack at 8
What makes the straight rogue so much better with a sword?
a rogue 5/cleric of mask 2 assassin 1 which would get a +4 and a second attack at 10
how do you explain how a straight rogue 8 (same character lvl) gets a +6 and a second attack at 8
What makes the straight rogue so much better with a sword?
- Fri Aug 19, 2011 7:23 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: should the starting lvl for prcs be lowered?
- Replies: 33
- Views: 9376
Re: should the starting lvl for prcs be lowered?
Also using a spear means no shield. Combine that with not being able to take luck of hero at lvl one and your AC isn't ubber any more. The domain bonus spells are actually damn nice, but for a mele centric build they aren't what you would pick. Turn undead progression stops when you switch to stroml...