Search found 804 matches
- Sun Dec 26, 2010 3:02 am
- Forum: Off Topic
- Topic: Hi! Hello! How are you?!
- Replies: 27
- Views: 8889
- Sat Dec 25, 2010 2:08 pm
- Forum: Brainstorming
- Topic: Dear admin
- Replies: 24
- Views: 6732
Re: Dear admin
Just because a campaign has a sustained plotline doesn't mean it has to be returning the One Ring to Mordor in order to prevent the Dark Lord from conquering the world. Dirsa, you use the word epic a lot. I don't think a campaign has to be epic, so I think maybe we're talking about different things...
- Mon Dec 13, 2010 11:51 am
- Forum: The Silver Marches (General)
- Topic: Surprise Spawns
- Replies: 72
- Views: 18722
Re: Surprise Spawns
A "really good idea" would be urging every DM to run at least one weekly scheduled session. In other words, addressing the problem rather than masking it while exacerbating another problem. That's not a good idea. That's an ideal scenario. If holding a weekly DM session was a requirement ...
- Mon Dec 13, 2010 1:21 am
- Forum: The Silver Marches (General)
- Topic: Surprise Spawns
- Replies: 72
- Views: 18722
Re: Surprise Spawns
You were horribly mistaken. Ok, maybe it wasn't a horrible mistake. Sorry, Swift..Blindhamsterman wrote:unless I was horribly mistaken...
- Fri Dec 10, 2010 1:04 pm
- Forum: Brainstorming
- Topic: Speeds and armor
- Replies: 257
- Views: 43122
Re: Speeds and armor
Can we talk about weapon breakage now? Pretty please?
- Wed Dec 08, 2010 11:12 pm
- Forum: The Silver Marches (General)
- Topic: Surprise Spawns
- Replies: 72
- Views: 18722
Re: Surprise Spawns
I would question why all three of those PCs were so obsessed with exterminating lizards and/or spelunking that they kept on going into those caves. Some people do prefer adventuring rather than sit in a bar to talk about their feelings. DnD is about adventuring after all. So, does your character kn...
- Wed Dec 08, 2010 10:37 am
- Forum: The Silver Marches (General)
- Topic: Surprise Spawns
- Replies: 72
- Views: 18722
Re: Surprise Spawns
The point is to make things more dynamic and less "oh yeah this cave its full of lizards for the 100th time across three characters I've played" without requiring a ton of spawn rebuilding done on the module all the time. I would question why all three of those PCs were so obsessed with e...
- Mon Feb 15, 2010 5:42 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: Ridable Horses for NWN2
- Replies: 28
- Views: 5662
Re: Ridable Horses for NWN2
Given the setting, I find highly unlikely that ADVENTURERS can't ride a horse properly. Now riding a horse into combat (or doing something really fancy, like jumping over a cliff) is completely different thing. That's where checks come into play. If there's no horseback combat, there's hardly any ne...
- Sun Jan 31, 2010 3:53 pm
- Forum: Off Topic
- Topic: MASS EFFECT 2
- Replies: 14
- Views: 4697
Re: MASS EFFECT 2
Not mine, but found this one on youtube. Pretty amusing. Here's the link for the first out of 5.
http://www.youtube.com/watch?v=QEh4ByEJ ... re=related
It's a game ending video, so obvious spoilers.
http://www.youtube.com/watch?v=QEh4ByEJ ... re=related
It's a game ending video, so obvious spoilers.
- Sun Jan 31, 2010 3:21 am
- Forum: Off Topic
- Topic: MASS EFFECT 2
- Replies: 14
- Views: 4697
Re: MASS EFFECT 2
Minor spoilers I guess If you play as a female Shepard Ashley dies instead of Kaiden. As for saved games, it doesn't really affect the ending, but it imports your choices for Wrex and the council and it also imports your romance options. I know you can have Liara's picture in your cabin if you roman...
- Fri Jan 29, 2010 6:38 pm
- Forum: Off Topic
- Topic: MASS EFFECT 2
- Replies: 14
- Views: 4697
Re: MASS EFFECT 2
Sort of? You can change your guns... though I'm not so sure why you would, since the game always hands you the best of each kind by deafault. Although I did mess around with the heavy weapon choices. On a side note, I liked the amor customization options now better than the whole 300 different usele...
- Fri Jan 29, 2010 2:50 pm
- Forum: Off Topic
- Topic: MASS EFFECT 2
- Replies: 14
- Views: 4697
Re: MASS EFFECT 2
Pretty confortable to use in the 360, so you're likely right.Swift wrote:Pretty decent so far. The inventory system is a bit...meh. Feels designed entirely around the console, though i am thankful that i no longer need to constantly switch in ammo mods to hurt different types of creatures.
- Thu Jan 28, 2010 4:22 pm
- Forum: Off Topic
- Topic: MASS EFFECT 2
- Replies: 14
- Views: 4697
Re: MASS EFFECT 2
Great game. The Tali romance was disappointing though.
- Wed Sep 16, 2009 1:24 am
- Forum: ALFA / NWN / D&D Discussion
- Topic: Who travels between servers?
- Replies: 17
- Views: 4604
Re: Who travels between servers?
You start buying twice as many razors?Rotku wrote:well,you know how it is. Once you've had a musically talented bearded lady...
- Fri Sep 11, 2009 8:55 pm
- Forum: Realmslore
- Topic: Paladin
- Replies: 20
- Views: 9422
Re: Paladin
Eh.. not really sure about the wording. I glanced at it really fast when I had to used teh rebuild widget and never looked at it again. Thanks for the clarification though.