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Elven Architecture

Posted: Mon Jun 11, 2012 1:32 am
by ElCadaver
Hi All,
I need inspiration on an upcoming build. Could the community as a whole please post as many examples of elven architecture and elven tree houses as possible.

Re: Elven Architecture

Posted: Mon Jun 11, 2012 1:56 am
by CloudDancing
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Also check out the Elf Village on TSM. Keryn did some amazing things to get that tree village to float.

Re: Elven Architecture

Posted: Mon Jun 11, 2012 6:14 am
by Ithildur
ElCadaver wrote:Hi All,
I need inspiration on an upcoming build. Could the community as a whole please post as many examples of elven architecture and elven tree houses as possible.
Are you asking for nwn2 examples specificly?

Re: Elven Architecture

Posted: Mon Jun 11, 2012 8:41 am
by ElCadaver
Any models we don't have for nwn2, yes, and elven pics in general. Hopefully I can construct them out of what we do have.

Re: Elven Architecture

Posted: Mon Jun 11, 2012 7:11 pm
by CloudDancing
That wavy wood piece is Gribo's Treehouse platform he made. I think there is a placeable for it but if not you can make one by finding the model and making a new one.

Using Ratio/sizing that can be mounted on an tree stump (like Keryn did) and sized HUGE. It has a built in walkmesh so all you need to do is link it with bridges and automatic transitions.

Just remember anything below a walkmeshed item will be unwalkable so we still have one layer only we can work with it (reminds me I need to fix a pirate island I made.)

I am hoping Castano will post his Lweryrr Village series of delicate platforms and ATs.

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h[img]ttp://www.gamersbook.com/repository/images/_v ... ge.jpg?v=0[/img]

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Re: Elven Architecture

Posted: Tue Jun 12, 2012 12:21 am
by ElCadaver
Thanks cloud,
There are quite a few tree houses in this location, but they will be eyecandy mostly, possibly a few ground lvl doors and access to a walkway or two for screenie purposes, but not a major elf city. Apprecitate the help. I've developed cubital tunnel syndrome from all the building I've been doing, so people getting the pics for me saves on all that web surfing so I can rest my arm.

Re: Elven Architecture

Posted: Tue Jun 12, 2012 2:33 am
by CloudDancing
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Just remember if you use Trees, not placable trees, they are always walkable and transparent unless you cut walkmeshes around them and they fade, so it makes for easier ambiance without annoying collision.

Re: Elven Architecture

Posted: Tue Jun 12, 2012 2:38 am
by Swift
Id just screenshot all of Rivendell and Lothlorien from Lord of the Rings online :D

Re: Elven Architecture

Posted: Tue Jun 12, 2012 2:57 am
by Ithildur
Curves and graceful lines yes. Skulls, witch house... probably not! I'll see if I can dig up some more stuff.

Re: Elven Architecture

Posted: Tue Jun 12, 2012 11:43 am
by ElCadaver
Concept Rich elf Mansion/Apartment. Built quickly, so final version would be a lot more precise.


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Re: Elven Architecture

Posted: Tue Jun 12, 2012 3:53 pm
by Curmudgeon

Re: Elven Architecture

Posted: Tue Jun 12, 2012 7:07 pm
by oldgrayrogue
El Cad -- log on to a PW called The Rise of Sauron. The developer there, who goes by The Witchking, has built the entire tree city of Lothlorien for the mod and it is pretty amazing. I think he told me there might be a prefab for it on the Vault actually that could help give you ideas.

Re: Elven Architecture

Posted: Wed Jun 13, 2012 12:18 am
by ElCadaver
The tree city looked cool. I'd class that as 'poor' elf. Basically I need to nail the following looks in the toolset. Human apartments, medieval, poor

Elven treehouse and apartments, poor
Human apartments, medieval, rich
Elven treehouse and apartments, rich

I have plent of D&D artwork now which give me an idea

Re: Elven Architecture

Posted: Wed Jun 13, 2012 12:19 am
by Ithildur
ElCadaver wrote:Concept Rich elf Mansion/Apartment. Built quickly, so final version would be a lot more precise.


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O.o That's the best thing I've seen in a while as far as NWN2 buildings that would fit a modestly ambitious Sun Elven PC. Any way to add more spirally lines around the exterior? Perhaps more graceful curves/points on top rather than the somewhat wicked looking points currently showing?

Re: Elven Architecture

Posted: Wed Jun 13, 2012 12:50 am
by ElCadaver
Ithildur wrote:
ElCadaver wrote:Concept Rich elf Mansion/Apartment. Built quickly, so final version would be a lot more precise.


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O.o That's the best thing I've seen in a while as far as NWN2 buildings that would fit a modestly ambitious Sun Elven PC. Any way to add more spirally lines around the exterior? Perhaps more graceful curves/points on top rather than the somewhat wicked looking points currently showing?
The only twirly placeable I could find which might work was the stone tree, so I've been bending and moulding it to see how I can get it to look I'm hoping I can use it for carvings on elvish buildings, and an elven stone arbor.

The issue with some good placeables is tintability.. why can't they ALL be tintable!!