Technical Problems.
Posted: Thu Jul 19, 2012 11:04 am
We appear to be having a problem on MS that is seemingly a bit beyond me to solve.
I think it would be easier to just outline the process I've been through and then see if anyone can see any potential solutions or mistakes I've made. It's to do with making and importing a new area to the mod.
1\ I make the area, add ALFA ACR scripts and bake it.
2\ Save the area, save the module.
3\ Push the files to github, the area files and the updated module.ifo
4\ Pull them down to the server and restart server.
5\ Get on server with DM client and try to jump to area. Area starts to load then boots client from server, server does not crash. CE suggests error is "Could not find (load?) resref.
Now the area I tried to import is a bit complicated, so I thought, maybe I've broken it with something fancy I tried doing. Ok lets test locally. So I got the latest builders base mod from the DMFTP and imported the area into that. Hosted it locally and the area works fine. (Didn't host the MS mod locally because jesus christ does my computer not like doing that).
So now I thought that was odd, so make a blank 4x4 area, bake, upload same as before. Same problem.
So now I began to think, make there is a script or setting I've forgotten, dropping a waypoint so it'll work you know the kind of things that maybe I have to do but being me I have forgotten all about? So I duplicate a simple, already working area in the mod, rename it to Test2, remove the three waypoints used for PC AT's and bake, upload.
Still have the same issue.
Any ideas?
I think it would be easier to just outline the process I've been through and then see if anyone can see any potential solutions or mistakes I've made. It's to do with making and importing a new area to the mod.
1\ I make the area, add ALFA ACR scripts and bake it.
2\ Save the area, save the module.
3\ Push the files to github, the area files and the updated module.ifo
4\ Pull them down to the server and restart server.
5\ Get on server with DM client and try to jump to area. Area starts to load then boots client from server, server does not crash. CE suggests error is "Could not find (load?) resref.
Now the area I tried to import is a bit complicated, so I thought, maybe I've broken it with something fancy I tried doing. Ok lets test locally. So I got the latest builders base mod from the DMFTP and imported the area into that. Hosted it locally and the area works fine. (Didn't host the MS mod locally because jesus christ does my computer not like doing that).
So now I thought that was odd, so make a blank 4x4 area, bake, upload same as before. Same problem.
So now I began to think, make there is a script or setting I've forgotten, dropping a waypoint so it'll work you know the kind of things that maybe I have to do but being me I have forgotten all about? So I duplicate a simple, already working area in the mod, rename it to Test2, remove the three waypoints used for PC AT's and bake, upload.
Still have the same issue.
Any ideas?