So... I want to change a caster level on a 1 use per day item.
the spell can be added easily enough but the caster level seems fixed.
As an example... magic missle has options for caster lvl 1, 3, 5, 9.
What if i want Magic missle, caster level 7? Can it be done?
Thanks smart people.
Changing caster levels on spell casting items.
Changing caster levels on spell casting items.
12.August.2015: Never forget.
Re: Changing caster levels on spell casting items.
Easily, though not until next hak update.
Re: Changing caster levels on spell casting items.
Caster level 7 magic missile already exists as an item property, AFAIK.
I created it for a wand a few months (years?) ago, unless someone removed it.
I created it for a wand a few months (years?) ago, unless someone removed it.
Re: Changing caster levels on spell casting items.
It was a hypothetical example. Allthough it was missing from memory.
12.August.2015: Never forget.
- Brokenbone
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Re: Changing caster levels on spell casting items.
Is that planned for 1.88? The "pick any level" thing, whether selectable in toolset, or done by a workaround like cleverly tagging items to respect a scheme? (Something Zelknolf introduced near end of NWN1)
I know it's not possible now... you're stuck with "whatever versions the toolset presents." So if Rumple tooling something right now, what you see is what you get.
I know it's not possible now... you're stuck with "whatever versions the toolset presents." So if Rumple tooling something right now, what you see is what you get.
ALFA NWN2 PCs: Rhaggot of the Bruised-Eye, and Bamshogbo
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
Re: Changing caster levels on spell casting items.
Nice.
<paazin>: internet relationships are really a great idea
Re: Changing caster levels on spell casting items.
I would file this one under the "no one really understands exactly how much work it is to do what tech does" category.Brokenbone wrote:Is that planned for 1.88? The "pick any level" thing, whether selectable in toolset, or done by a workaround like cleverly tagging items to respect a scheme? (Something Zelknolf introduced near end of NWN1)
It's possible to make that change, yes, but we haven't done it in NWN2 because it was a 60 hour project in NWN1, and like two people used it. And one of them was Rusty. That's a gut punch to morale right there, and I'm much more likely to throw work into other kinds of hooks first and haven't slated anything like that for any specific release.