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Goblin chests now bashable, more common...

Posted: Tue Jan 23, 2018 1:32 am
by ayergo
but if you bash them there's a good chance you'll destroy some/all of the loot inside. You will likely need power attack as well.

You will probably find much less loot in the rat hills, particularly after you hit level 5.

Re: Goblin chests now bashable, more common...

Posted: Thu Jan 25, 2018 12:05 am
by Cleasor
Keryn and Jackman succeeded in bashing a couple of goblin chests. It took a thermonuclear device but really enjoyed the fireworks.

Re: Goblin chests now bashable, more common...

Posted: Thu Jan 25, 2018 1:49 am
by ayergo
Cleasor wrote:Keryn and Jackman succeeded in bashing a couple of goblin chests. It took a thermonuclear device but really enjoyed the fireworks.
Surprised your trident wasn't enough. I've seen Jackman dish out some crazy damage with that pig-sticker.

Re: Goblin chests now bashable, more common...

Posted: Thu Jan 25, 2018 11:56 am
by Senor T
The wolves can do it, but it took two, and at least two criticals. The DR on those things is legit. I threw a bunch of acid flasks and alchemist’s fires at the first trying to open it and some spells. Hackman finally had to sing and use his trident. One copper ring was found. The second, which took the two wolves, gave an aventurine.

When Arryn couldn’t touch the chests last night, we just moved along. I will say though that having an option at all that doesn’t require a rogue with serious lock picking makes it feel better than just having genuinely invincible chests.

Re: Goblin chests now bashable, more common...

Posted: Thu Jan 25, 2018 2:00 pm
by ayergo
Senor T wrote:The wolves can do it, but it took two, and at least two criticals. The DR on those things is legit. I threw a bunch of acid flasks and alchemist’s fires at the first trying to open it and some spells. Hackman finally had to sing and use his trident. One copper ring was found. The second, which took the two wolves, gave an aventurine.

When Arryn couldn’t touch the chests last night, we just moved along. I will say though that having an option at all that doesn’t require a rogue with serious lock picking makes it feel better than just having genuinely invincible chests.
Yeah, bashing destroys about 2/3 of the loot in there.

In my testing I found a +1 short sword, so you can get lucky. :) :assault:

Re: Goblin chests now bashable, more common...

Posted: Thu Jan 25, 2018 4:32 pm
by Senor T
Damn. I didn’t realize that level of loot was possible in those at all. Alright then.

Re: Goblin chests now bashable, more common...

Posted: Thu Jan 25, 2018 5:07 pm
by Wild Wombat
Senor T wrote:Damn. I didn’t realize that level of loot was possible in those at all. Alright then.
If Goblins can kidnap babies with impunity, I am not surprised that they have broken into higher end stores and homes as well. A problem that could easily be solved by hiring capable dwarf fighters and engineers. And appointing one as minister of defense and another minister of homeland security. I am sure that a suitable candidate can be found.

Just sayin.

Re: Goblin chests now bashable, more common...

Posted: Thu Jan 25, 2018 10:32 pm
by ayergo
Wild Wombat wrote:
If Goblins can kidnap babies with impunity, I am not surprised that they have broken into higher end stores and homes as well. .
Who says that's where the kids are coming from? :twisted:

Re: Goblin chests now bashable, more common...

Posted: Mon Feb 19, 2018 4:44 pm
by oldgrayrogue
Toliv and Uda spent like a half hour it seemed bashing one chest that yielded . . . . zero loot :doh:

Re: Goblin chests now bashable, more common...

Posted: Mon Feb 19, 2018 6:17 pm
by Senor T
ayergo wrote:In my testing I found a +1 short sword, so you can get lucky. :)
You did not get lucky.

Re: Goblin chests now bashable, more common...

Posted: Mon Feb 19, 2018 8:48 pm
by Mick
Twilight did find a dagger +1 in one of the chests.

Re: Goblin chests now bashable, more common...

Posted: Mon Feb 19, 2018 11:35 pm
by ayergo
oldgrayrogue wrote:Toliv and Uda spent like a half hour it seemed bashing one chest that yielded . . . . zero loot :doh:
Get a rogue to increase loot odds. :)

Re: Goblin chests now bashable, more common...

Posted: Mon Feb 19, 2018 11:58 pm
by Galadorn
We were lookin for wee little babbies to save.

I'm amazed 2 summoned dire wolves could open a chest (if they're all the same), Uda and Toliv smashed it for a VERY long time.