The Fallen
Posted: Thu Aug 26, 2004 6:14 am
Since I've began playing here in ALFA I've had a lot of characters die horrible deaths (mostly in the devil spawned jaws of bears) and since I came across a bunch of bios of these PCs I figuired I'd post them before I deleted them from my hard drive.
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TO LIVE AND DIE
"The Dead Should Not Walk"-Morgan Deathsbane
Morgan Deathsbane was a man with one goal in life, the destruction of all undead. His fanatical hatred was birthed by a childhood growing up in the shadow of Zhentil Keep. His parents worked as tenants on a lord's farm outside of The Keep, and owned a miniscule plot of their own to provide sustenance for Morgan and his three younger sisters. One night the family and neighbors were awakened by the rumbling of a carriage passing through their squalid shanties on its way to the lord's manor.
The next day several of the women of the shantytown were summoned to attend the lord within his manor, Morgan's mother was among them. Two nights passed and when the women did not return, no one asked any questions for they lived within the shadows of Zhentil Keep and knew life is better for those who keep their heads down and mouths shut. The women would return when they could and no good could come of prying into a lord's affairs.
On the third day Morgan was late returning from the fields, since his mother had left his father had not stirred from their tiny shanty leaving him to do the work of a grown man. He returned to carnage. The tiny village was in flames and bloodless bodies littered the ground. Taking up his scythe he rushed to his house and to the madness within. His mother and the others had finally returned but as twisted dead things that craved not love but blood. His mother had tied his family upside down from the rafters and slit their throats so their blood would flow into a small cask set beneath each one. She and another vampire were sipping the blood from fluted wine glasses, appearing for all the world like too sophisticated gourmands enjoying a fine vintage. With a cry of wordless horror young Morgan fled into the night.
It was several weeks later when the ranger Kelden Hawkcry found the boy huddled beneath a tree, mad with fear and still clutching the scythe. Taking him in he trained Morgan in the ways of forest in the hope that it would heal the young man's soul. Years later Morgan completed his training and was ready to go out on his own. Before he left Kelden first sent Morgan to a temple of Selune to meet a famous healer known as the Sister of the Night, in the hope that she could extract some of the bitterness from Morgan's heart.
Morgan was warmly welcomed by the sisters, who knew him well from visits with Kelden when he was still a boy, but was not allowed to meet the mysterious Sister of the Night. She would not be available until after the moon rose though he was assured it would be well worth the wait. At moonrise a figure in white emerged from the temple's catacombs. When she raised her head Morgan's heart stopped. It was his mother.
Tentatively she made her way towards the shocked ranger and whispered, "I know I can never make up for what I did to you and the others but please forgive me. The sisters are helping me to heal and they believe that soonthis terrible curse may be lifted. I love you my son." She embraced him tightly and but finding her embrace unreturned sadly stepped back. One of the sisters passionately interjected, "Your mother is indeed changed. Only a soul of the utmost courage can accomplish what but she has, " she continued, "no longer is she a slave her vampiric thirst. She does the work of a dozen sisters in a single night." Beaming the priestess of Selune smiled at Morgan and his mother.
Snarling with disgust from the embrace of a dead mother, Morgan unleashed a cry born of countless nightmares and set upon the one he once called mother. The Selunites could only watch in horror as he decapitated the Sister of the Night with his scythe. As the headless corpse collapsed to the ground he spoke in a hollow voice, "My mother is dead...and the dead should not walk." With that Morgan walked past the stunned and speechless Sisters and into the night, damning himself and his mother.
He headed towards Daggerdale, that lands trouble with vampires was legendary and he hoped the hunting would be good there. During his travels he came to a small hamlet that was being haunted by the walking dead. At the time of his arrival no serious damage had been done, but some pets had gone missing and a widow reported that something had tried to enter her cabin only the night before. Her tale of a harrowing night spent huddled by the fire as something scritched across her windows and scratched at her door had the villagers in a panic. It was a tense situation with neighbor suspecting neighbor and an unknown necromancer prowling the nearby woods. The town was a pile of kindling awaiting a spark and Morgan was the steel too the necromancer's flint.
The people welcomed the undead hunter into there midst and Morgan spent his first night in the Hamlet searching for the walking dead with an aged priest of Lathander. They had no luck until cries of fear greeted the dawn at a nearby farmhouse. A young boy going out to do the morning milking had happened upon a grisly sight. The cow that he was to milk was dead and partially devoured, but what was worse was the culprit. It was Arnsun Walther a local farmer who had died a month ago. Someone had violated his grave and forced his body to walk again. After Morgan dispatched the creature he began his hunt for the necromancer. That afternoon he headed to the town square and began to inflame the passions of the townsfolk against the foulness within their midst. He soon had a small mob at his back and they began to ransack their neighbor's houses for necromantic paraphernalia. Eventually they found a small book of spells within the bedroom of a young woman of only seventeen winters. In Morgan's cold grip the fearful girl soon confessed to everything.
She had found the book of spells at an old ruin outside of town nearly a year ago. At first she had been too afraid to use it but as time passed her fear was overcome by curiosity. When old Arnsun passed on she thought it the perfect opportunity to see if the spell worked. Unfortunately it did and she unwittingly unleashed an undead horror upon the hamlet. She had been too scared to tell anybody and was terrified that someone would be hurt. The old cleric tried to comfort her but Morgan yanked her away and threw her to the ground. In a haunted voices he pronounced judgment, "Enough of your lies foul witch. I have here in my hand the blasphemous book you used to summon forth your minions. At your neighbor's farm lies the still twitching corpse of a man who was once your neighbor and you expect us to believe it was nothing more than a child's prank!" As he came to a finish his voice, which had began as a hollow whisper, rose to a flaming roar. "I'll not suffer a necromancer to live."
"Witch," he spat at her, "it is time to burn."
Driven by Morgan's fanaticism the mob built a pyre, ignoring the desperate pleadings of both the girl and the priest. Morgan's madness swept through the town like wildfire and soon the girl was tied to a stake and the priest locked in a root cellar for his own safety. Morgan strode towards the stake, the book of spells in one hand and a torch in the other and faced the supposed witch. "Filth," he spat tossing the torch onto the pyre. As the kindling and the witch burned a ghost of a smile crossed Morgan's lips and he tossed the book of spells onto the pyre. Turning he walked out of town, his passing serenaded by the anguished screams of a young girl who had played with forbidden lore. The next morning with the fire burned out and the hunter, gone the people of the hamlet released the priest and began to come to terms of what they had allowed their fear to lead them to do.
Morgan continued his hunt unabated. He became gaunt to the point of sickness. His skin took on a pasty white appearance reminscent of the dead things he fought. Cold and emotionless, his every waking moment revolved around the hunt. He made his way to Daggerdale, drawn by rumors of vampires. Many kept their distance from him, his appearance frightening and others had heard of his work in the hamlet. Nevertheless he found some who were willing to help in the hunt.
Morgan's hunt ended abruptly though, as he was found dead in the back of the Broken Dagger, a large wound in the back of his head. No one knows who killed him or how, the tavern's staff saw nothing. Some say the dead claimed him, or the girl he had burned returned for revenge. Others claim some thug killed him for coin. His life was best summed up by Hawkcry, "he never truly lived since the fateful day his world died, may he find the peace in death that eluded him in life."
*************************************************************
TO LIVE AND DIE
"The Dead Should Not Walk"-Morgan Deathsbane
Morgan Deathsbane was a man with one goal in life, the destruction of all undead. His fanatical hatred was birthed by a childhood growing up in the shadow of Zhentil Keep. His parents worked as tenants on a lord's farm outside of The Keep, and owned a miniscule plot of their own to provide sustenance for Morgan and his three younger sisters. One night the family and neighbors were awakened by the rumbling of a carriage passing through their squalid shanties on its way to the lord's manor.
The next day several of the women of the shantytown were summoned to attend the lord within his manor, Morgan's mother was among them. Two nights passed and when the women did not return, no one asked any questions for they lived within the shadows of Zhentil Keep and knew life is better for those who keep their heads down and mouths shut. The women would return when they could and no good could come of prying into a lord's affairs.
On the third day Morgan was late returning from the fields, since his mother had left his father had not stirred from their tiny shanty leaving him to do the work of a grown man. He returned to carnage. The tiny village was in flames and bloodless bodies littered the ground. Taking up his scythe he rushed to his house and to the madness within. His mother and the others had finally returned but as twisted dead things that craved not love but blood. His mother had tied his family upside down from the rafters and slit their throats so their blood would flow into a small cask set beneath each one. She and another vampire were sipping the blood from fluted wine glasses, appearing for all the world like too sophisticated gourmands enjoying a fine vintage. With a cry of wordless horror young Morgan fled into the night.
It was several weeks later when the ranger Kelden Hawkcry found the boy huddled beneath a tree, mad with fear and still clutching the scythe. Taking him in he trained Morgan in the ways of forest in the hope that it would heal the young man's soul. Years later Morgan completed his training and was ready to go out on his own. Before he left Kelden first sent Morgan to a temple of Selune to meet a famous healer known as the Sister of the Night, in the hope that she could extract some of the bitterness from Morgan's heart.
Morgan was warmly welcomed by the sisters, who knew him well from visits with Kelden when he was still a boy, but was not allowed to meet the mysterious Sister of the Night. She would not be available until after the moon rose though he was assured it would be well worth the wait. At moonrise a figure in white emerged from the temple's catacombs. When she raised her head Morgan's heart stopped. It was his mother.
Tentatively she made her way towards the shocked ranger and whispered, "I know I can never make up for what I did to you and the others but please forgive me. The sisters are helping me to heal and they believe that soonthis terrible curse may be lifted. I love you my son." She embraced him tightly and but finding her embrace unreturned sadly stepped back. One of the sisters passionately interjected, "Your mother is indeed changed. Only a soul of the utmost courage can accomplish what but she has, " she continued, "no longer is she a slave her vampiric thirst. She does the work of a dozen sisters in a single night." Beaming the priestess of Selune smiled at Morgan and his mother.
Snarling with disgust from the embrace of a dead mother, Morgan unleashed a cry born of countless nightmares and set upon the one he once called mother. The Selunites could only watch in horror as he decapitated the Sister of the Night with his scythe. As the headless corpse collapsed to the ground he spoke in a hollow voice, "My mother is dead...and the dead should not walk." With that Morgan walked past the stunned and speechless Sisters and into the night, damning himself and his mother.
He headed towards Daggerdale, that lands trouble with vampires was legendary and he hoped the hunting would be good there. During his travels he came to a small hamlet that was being haunted by the walking dead. At the time of his arrival no serious damage had been done, but some pets had gone missing and a widow reported that something had tried to enter her cabin only the night before. Her tale of a harrowing night spent huddled by the fire as something scritched across her windows and scratched at her door had the villagers in a panic. It was a tense situation with neighbor suspecting neighbor and an unknown necromancer prowling the nearby woods. The town was a pile of kindling awaiting a spark and Morgan was the steel too the necromancer's flint.
The people welcomed the undead hunter into there midst and Morgan spent his first night in the Hamlet searching for the walking dead with an aged priest of Lathander. They had no luck until cries of fear greeted the dawn at a nearby farmhouse. A young boy going out to do the morning milking had happened upon a grisly sight. The cow that he was to milk was dead and partially devoured, but what was worse was the culprit. It was Arnsun Walther a local farmer who had died a month ago. Someone had violated his grave and forced his body to walk again. After Morgan dispatched the creature he began his hunt for the necromancer. That afternoon he headed to the town square and began to inflame the passions of the townsfolk against the foulness within their midst. He soon had a small mob at his back and they began to ransack their neighbor's houses for necromantic paraphernalia. Eventually they found a small book of spells within the bedroom of a young woman of only seventeen winters. In Morgan's cold grip the fearful girl soon confessed to everything.
She had found the book of spells at an old ruin outside of town nearly a year ago. At first she had been too afraid to use it but as time passed her fear was overcome by curiosity. When old Arnsun passed on she thought it the perfect opportunity to see if the spell worked. Unfortunately it did and she unwittingly unleashed an undead horror upon the hamlet. She had been too scared to tell anybody and was terrified that someone would be hurt. The old cleric tried to comfort her but Morgan yanked her away and threw her to the ground. In a haunted voices he pronounced judgment, "Enough of your lies foul witch. I have here in my hand the blasphemous book you used to summon forth your minions. At your neighbor's farm lies the still twitching corpse of a man who was once your neighbor and you expect us to believe it was nothing more than a child's prank!" As he came to a finish his voice, which had began as a hollow whisper, rose to a flaming roar. "I'll not suffer a necromancer to live."
"Witch," he spat at her, "it is time to burn."
Driven by Morgan's fanaticism the mob built a pyre, ignoring the desperate pleadings of both the girl and the priest. Morgan's madness swept through the town like wildfire and soon the girl was tied to a stake and the priest locked in a root cellar for his own safety. Morgan strode towards the stake, the book of spells in one hand and a torch in the other and faced the supposed witch. "Filth," he spat tossing the torch onto the pyre. As the kindling and the witch burned a ghost of a smile crossed Morgan's lips and he tossed the book of spells onto the pyre. Turning he walked out of town, his passing serenaded by the anguished screams of a young girl who had played with forbidden lore. The next morning with the fire burned out and the hunter, gone the people of the hamlet released the priest and began to come to terms of what they had allowed their fear to lead them to do.
Morgan continued his hunt unabated. He became gaunt to the point of sickness. His skin took on a pasty white appearance reminscent of the dead things he fought. Cold and emotionless, his every waking moment revolved around the hunt. He made his way to Daggerdale, drawn by rumors of vampires. Many kept their distance from him, his appearance frightening and others had heard of his work in the hamlet. Nevertheless he found some who were willing to help in the hunt.
Morgan's hunt ended abruptly though, as he was found dead in the back of the Broken Dagger, a large wound in the back of his head. No one knows who killed him or how, the tavern's staff saw nothing. Some say the dead claimed him, or the girl he had burned returned for revenge. Others claim some thug killed him for coin. His life was best summed up by Hawkcry, "he never truly lived since the fateful day his world died, may he find the peace in death that eluded him in life."