Combining items
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Re: Combining items
i've seen a belt with +2 to a skill be the same price as a belt with 3 skills that have a total of +5 to them be the same price. Then find another belt that has +5 to a single skill be x5 the amount. lol oh i have no problem with prices being different due to area,faction,etc. But when the difference can be in the thousands.....well thats why pc's wander from server to server from time to time.
Re: Combining items
Those are apples and oranges right there-- skill bonuses, specifically, follow the core rules definitions.
For the specific example:
+5 move silently = 2500 gold.
+2 hide = 200 gold
+2 move silently = 200 gold.
+2 hide and +2 move silently on the same item = 500 (200 + 200 * 1.5, as one of them must be dubbed a "secondary" property and be priced extra)
+1 knowledge (religion), +1 knowledge (arcana), +1 knowledge (geography), +1 knowledge (the planes) and +1 knowledge (architecture) = 700 gold (100 + 100 * 1.5 + 100 * 1.5 + 100 * 1.5 + 100 * 1.5 + 100 * 1.5, as all properties after the first are 'secondary' properties and cost extra)
For the specific example:
+5 move silently = 2500 gold.
+2 hide = 200 gold
+2 move silently = 200 gold.
+2 hide and +2 move silently on the same item = 500 (200 + 200 * 1.5, as one of them must be dubbed a "secondary" property and be priced extra)
+1 knowledge (religion), +1 knowledge (arcana), +1 knowledge (geography), +1 knowledge (the planes) and +1 knowledge (architecture) = 700 gold (100 + 100 * 1.5 + 100 * 1.5 + 100 * 1.5 + 100 * 1.5 + 100 * 1.5, as all properties after the first are 'secondary' properties and cost extra)
Re: Combining items
Use the pricing spreadsheet, it saves all the hassle of wondering why an item costs X. It also automatically includes all the nifty calculations Zelk posted so my brain does not explode from multiplying.
ALFA has been through so many price checks over the past 2 years I highly doubt there are many mis-priced items left. There might be one or two floating about, but not piles of them. So if you are seeing piles of pricing errors/things that make you go hmmm... 90% chance it's not ALFA that has things wrong
ALFA has been through so many price checks over the past 2 years I highly doubt there are many mis-priced items left. There might be one or two floating about, but not piles of them. So if you are seeing piles of pricing errors/things that make you go hmmm... 90% chance it's not ALFA that has things wrong

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Re: Combining items
*bestows hat of +1 knowledge (pricing) on Zelknolf*
I couldn't afford any secondary properties or stand paying an affinity penalty for that, in light of today's price of gold, so enjoy.
I couldn't afford any secondary properties or stand paying an affinity penalty for that, in light of today's price of gold, so enjoy.
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Re: Combining items
lol think i will go in game and hunt down these items, locations, etc....Maybe i should join the standards as a "Infrastructure Rates Scout" lol
Re: Combining items
Pricing standards is pretty rigidly enforced on the low end. Items are worth, at minimum, what the pricing docs say, I very rarely see an exception to this and it is usually squashed right away.
Pricing can vary wildly upwards, as zelknolf said, on BG where i play there are many many merchants with intentionally inflated prices but really interesting items along with some more mundane ones. It is very rarely how the item is actually priced and instead the % inflation put on that particular merchant, there are two weapons merchants in the market in baldur's gate that have different prices and buybacks on exactly the same items, one of them being the superior weapon maker rp wise so he charges a touch more.
I guess checking things over does no harm stormseeker but i really think it is not as bad as you think
Pricing can vary wildly upwards, as zelknolf said, on BG where i play there are many many merchants with intentionally inflated prices but really interesting items along with some more mundane ones. It is very rarely how the item is actually priced and instead the % inflation put on that particular merchant, there are two weapons merchants in the market in baldur's gate that have different prices and buybacks on exactly the same items, one of them being the superior weapon maker rp wise so he charges a touch more.
I guess checking things over does no harm stormseeker but i really think it is not as bad as you think
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Re: Combining items
think? lol amulet of cure light wounds/2xday,3xday,5xday................they are all within 20gp of 1800. All lvl 1 casters with no charges.
+1 1d8x3 crit weapon for a little over 1600 when all others are over 2k.(these are all with 0 in appraise)
These are the ones i know for a fact. Over pricing amoung merchants i expect to differ from server to server...not under pricing.
+1 1d8x3 crit weapon for a little over 1600 when all others are over 2k.(these are all with 0 in appraise)
These are the ones i know for a fact. Over pricing amoung merchants i expect to differ from server to server...not under pricing.
Re: Combining items
well if you're volunteering to squash bugs i guess fill your boots, *shrugs* maybe i just don't pay enough attention to things like that while i'm playing.
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Re: Combining items
When you come across these items, please report them to the local HDM, including the name of the item and the store where you saw it so they can be fixed. Thanks!Stormseeker wrote:think? lol amulet of cure light wounds/2xday,3xday,5xday................they are all within 20gp of 1800. All lvl 1 casters with no charges.
+1 1d8x3 crit weapon for a little over 1600 when all others are over 2k.(these are all with 0 in appraise)
These are the ones i know for a fact. Over pricing amoung merchants i expect to differ from server to server...not under pricing.
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HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
Realmslore: Daily Dwarf Common
Re: Combining items
Curmudgeon wrote:When you come across these items, please report them to the local HDM, including the name of the item and the store where you saw it so they can be fixed. Thanks!Stormseeker wrote:think? lol amulet of cure light wounds/2xday,3xday,5xday................they are all within 20gp of 1800. All lvl 1 casters with no charges.
+1 1d8x3 crit weapon for a little over 1600 when all others are over 2k.(these are all with 0 in appraise)
These are the ones i know for a fact. Over pricing amoung merchants i expect to differ from server to server...not under pricing.
The CLW amulets on MS have been reported and price checked 5x since they were put in. People missed the fact the caster level differs...
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On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
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Re: Combining items
When i know for sure of problems i let people know. But because i am just now understanding alfa's pricing guidelines,(considering they keep changing over the years)trying to figure out what is acceptable is hard to do.
Audark the only reason i picked up on this is the toon i have chosen to play now caused me to have access to merchants my normal playing wouldnt.
Audark the only reason i picked up on this is the toon i have chosen to play now caused me to have access to merchants my normal playing wouldnt.
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Re: Combining items
Hey i caught the caster lvl thing real easy, i guess what i failed to point out is that those three are on 3 different servers......so which one should be the "average" for 1800?
Re: Combining items
Ours are right as should be BG's as they came from the same builder. I say should as things change.Stormseeker wrote:Hey i caught the caster lvl thing real easy, i guess what i failed to point out is that those three are on 3 different servers......so which one should be the "average" for 1800?
If you want to volunteer for price checks the things with the biggest balance impact are:
1. underpriced consumables
2. non consumables underpriced by 500+ gp
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
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Re: Combining items
Well count me, will just send questionable things i find from merchants and drops to one of you hdm's?
Re: Combining items
Sounds good. Someone give this fellow the title "standards bargain hunter"? (It's funny because his purpose is to kill the bargains found.)Stormseeker wrote:Well count me, will just send questionable things i find from merchants and drops to one of you hdm's?