CvC Rule

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Please read topic below before voting - What CvC option do you favour?

Option 0 - Current Ruling
3
5%
Option 1 - No CvC
4
7%
Option 2 - CvC with DM only
5
8%
Option 3 - CvC with Consent or DM
27
45%
Option 4 - Rotku's Option
14
23%
Option 5 - Free CvC
7
12%
 
Total votes: 60

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boombrakh
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Re: CvC Rule

Post by boombrakh »

kid wrote:
Keryn wrote:
dergon darkhelm wrote:
The Pillars of ALFA:

1) D&D. ALFA uses Dungeons & Dragons ("D&D").
It's pillar #1 - Specifically we use the 3.5 rules set
Does it actualy say 3.5 anywhere? just curious.
Is that really relevant? I mean the question. NWN2 uses 3.5
pragmatic (adj.)
The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
concerned more with real-world application of ideas than with abstract notions. A pragmatic person
is sensible, grounded, and practical.
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kid
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Re: CvC Rule

Post by kid »

I'm curious... all we do is argue rules... and mentioning ALFA pillars as referance.
So... yeah. I'd like to know if ALFA pillar mention 3.5.
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boombrakh
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Re: CvC Rule

Post by boombrakh »

kid wrote:I'm curious... all we do is argue rules... and mentioning ALFA pillars as referance.
So... yeah. I'd like to know if ALFA pillar mention 3.5.
Back in ALFA1, the engine used 3.0 and now it uses 3.5, so I'd assume that it's been updated. And if it's not in the pillars, then who cares? really? You have one component which you cant change (the engine) that uses 3.5. No reason to try and go against that.

If so, im gonna claim THAC0 from now on.. :twisted:
pragmatic (adj.)
The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
concerned more with real-world application of ideas than with abstract notions. A pragmatic person
is sensible, grounded, and practical.
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Ithildur
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Re: CvC Rule

Post by Ithildur »

ALFA has always been a DnD/FR community (for better or for worse; discussions on the merits/drawbacks of such are best left elsewhere probably); that seems quite clear. When NWN1 came out with all it's shortcomings it was obvious that elements of DnD/3.0e rules that the severely limited NWN1 engine could not handle would still be a part of the ALFA experience.

Same for NWN2. The only difference, as Boom points out, is we went from 3.0 to 3.5e ruleset as our reference point while working with the NWN2 engine as best as we can.

This is a no-brainer, really. Just look at the skills on our character sheets ingame; those weren't pulled out of thin air. They're not NWN1, NWN2, 3.0, or 4e. They're 3.5e DnD skills, and I'm sure that decision, which took a crapload of work, wasn't random/willy nilly.

If we can consider that issue settled, maybe back on topic? I realize the thread is about reducing headaches in CvC by clarifying some rules, but this much I think we can all agree on. ;)
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kid
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Re: CvC Rule

Post by kid »

Well... dunno. we have been using 3.5 often and it is a good base for many rules.
However the ALFA pillar states DnD... not the 3.5 rule set.

If you wish to refrance the 3.5 rules set, by all means do so and in most cases the DMs and players will use that one to find a solution to a problem.

But no... don't treat it as a pillar cuase very simply, it's not.
<paazin>: internet relationships are really a great idea
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dergon darkhelm
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Re: CvC Rule

Post by dergon darkhelm »

Image
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
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kid
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Re: CvC Rule

Post by kid »

*pourd*

I think i have graduated out of my noob status into a full pledged Alfan
by taking part in the long lasting tradition of thread derailment.

Now i'm working towrads getting jaded and simply ignoring all posts and opinions completely
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I-KP
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Re: CvC Rule

Post by I-KP »

kid wrote:Now i'm working towrads getting jaded and simply ignoring all posts and opinions completely
Construct your first straw man and you'll earn your stripes. :post:

Feels like everyone has now made the core point that they wanted to.
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Re: CvC Rule

Post by Ronan »

I don't know what to say except D&D has editions? You can't play D&D without picking one. Combing editions would be a home-brew ruleset.
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Burt
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Re: CvC Rule

Post by Burt »

kid wrote:Now i'm working towrads getting jaded and simply ignoring all posts and opinions completely
Image
Jagoff.
danielmn
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Re: CvC Rule

Post by danielmn »

On topic please.
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
t-ice
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Re: CvC Rule

Post by t-ice »

kid wrote: Now i'm working towrads getting jaded and simply ignoring all posts and opinions completely
Or you can skip that phase and go directly into rules lawyering, pulling rank, and making smartarse snipes. :twisted: :roll:
(I know, I know. Just couldn't resist - go ahead and hit me with chaotic and evil points.)
danielmn
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Re: CvC Rule

Post by danielmn »

Since we can't play nice and follow directions.... Locked.
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
Locked