Spirit Shaman
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Spirit Shaman | |
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Hit Die | d4 |
Skills | 2 + INT |
Proficiencies | Club, Dagger, Dart, Handaxe, Light Crossbow, Quarterstaff, Shortbow, Sling, Spear, Throwing Axe, Light Armor, Shields |
Class Skills | Concentration, Craft, Diplomacy, Handle Animal, Heal, Knowledge (Geography, History, Local, Nature), Listen, Profession, Ride, Spellcraft, Spot, Survival, Swim |
Source: Complete Divine, p. 14-8 |
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- "Master of the spirit world, the spirit shaman follows a different divine tradition than the cleric or the druid. Her world is filled with powerful, living spirits, some helpful and some malign. By bargaining with these spirits, the spirit shaman gains power over the natural world and mighty divine magic with which to aid her comrades or smite her enemies." -- Complete Divine
Class Features
Level | BAB | Fortitude | Reflex | Will | Special |
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1 | +0 | +2 | +0 | +2 | Skill Focus (Listen), Spellcasting |
2 | +1 | +3 | +0 | +3 | Chastise Spirits |
3 | +2 | +3 | +1 | +3 | Detect Spirits |
4 | +3 | +4 | +1 | +4 | Blessing of the Spirits |
5 | +3 | +4 | +1 | +4 | Follow the Guide |
6 | +4 | +5 | +2 | +5 | Ghost Warrior |
7 | +5 | +5 | +2 | +5 | Warding of the Spirits |
8 | +6/+1 | +6 | +2 | +6 | |
9 | +6/+1 | +6 | +3 | +6 | Spirit Form (1/day) |
10 | +7/+2 | +7 | +3 | +7 | |
11 | +8/+3 | +7 | +3 | +7 | Recall Spirit |
12 | +9/+4 | +8 | +4 | +8 | |
13 | +9/+4 | +8 | +4 | +8 | |
14 | +10/+5 | +9 | +4 | +9 | |
15 | +11/+6/+1 | +9 | +5 | +9 | Spirit Form (2/day) |
16 | +12/+7/+2 | +10 | +5 | +10 | Weaken Spirits |
17 | +12/+7/+2 | +10 | +5 | +10 | Spirit Journey |
18 | +13/+8/+3 | +11 | +6 | +11 | |
19 | +14/+9/+4 | +11 | +6 | +11 | Favored of the Spirits |
20 | +15/+10/+5 | +12 | +6 | +12 | Spirit Form (3/day), Spirit Who Walks |
Spellcasting
- See also: Spirit Shaman Spells.
A spirit shaman casts divine spells, which are drawn from the druid spell list.
To learn or cast a spell, a spirit shaman must have a Wisdom score equal to at least 10 + the spell level. Spirit shamans also use their Wisdom ability modifier for determining bonus spells. However, the Difficulty Class for a saving throw against a spirit shaman's spell is 10 + the spell level + the spirit shaman's Charisma modifier + other bonuses. For a more complete explanation, see the wiki page on DC's.
A spirit shaman begins play knowing four 0-level spells and two 1st-level spells of your choice.
At each new spirit shaman level, she gains one or more new spells. The number of spells known increase at each new spirit shaman level according to the spirit shaman spell progression. It is not affected by the character's wisdom score. These new spells can be chosen from the druid spell list.
Starting at their 6th class level, and every two levels after, spirit shamans can replace one known spell with a new spell of the same level. The spell that can be replaced must be two spell levels below (or lower) than what the spirit shaman can currently cast (1st level spell at 6, 1st or 2nd level spell at 8, 1st or 2nd or 3rd level spell at 10, and so forth, up to 20th level).
A spirit shaman need not prepare her spells in advance. She can cast any known spell at any time, assuming she has not yet used up her spells per day for that spell level. She does not have to decide ahead of time which spells to cast.
Spirit shamans can also use metamagic feats instantly when choosing spells to cast, much like a Sorcerer.
Level | Spells per Day | Spells Known | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
1 | 5 | 3 | 4 | 3 | ||||||||||||||||
2 | 6 | 4 | 5 | 3 | ||||||||||||||||
3 | 6 | 5 | 5 | 4 | ||||||||||||||||
4 | 6 | 6 | 3 | 6 | 4 | 3 | ||||||||||||||
5 | 6 | 6 | 4 | 6 | 5 | 3 | ||||||||||||||
6 | 6 | 6 | 5 | 3 | 7 | 5 | 4 | 3 | ||||||||||||
7 | 6 | 6 | 6 | 4 | 7 | 6 | 4 | 3 | ||||||||||||
8 | 6 | 6 | 6 | 5 | 3 | 8 | 6 | 5 | 4 | 3 | ||||||||||
9 | 6 | 6 | 6 | 6 | 4 | 8 | 6 | 5 | 4 | 3 | ||||||||||
10 | 6 | 6 | 6 | 6 | 5 | 3 | 9 | 6 | 6 | 5 | 4 | 3 | ||||||||
11 | 6 | 6 | 6 | 6 | 6 | 4 | 9 | 6 | 6 | 5 | 4 | 3 | ||||||||
12 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 9 | 6 | 6 | 6 | 5 | 4 | 3 | ||||||
13 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 9 | 6 | 6 | 6 | 5 | 4 | 3 | ||||||
14 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 9 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | ||||
15 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 9 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | ||||
16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 9 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | ||
17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 9 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | ||
18 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 9 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 3 |
19 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 9 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 3 |
20 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 9 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 4 |